2 writes to IsAssigned
System.ComponentModel.TypeConverter (2)
System\ComponentModel\MaskedTextProvider.cs (2)
1937chDex.IsAssigned = false; 2075charDescriptor.IsAssigned = true;
18 references to IsAssigned
System.ComponentModel.TypeConverter (18)
System\ComponentModel\MaskedTextProvider.cs (18)
95$"MaskPosition[{MaskPosition}] <CaseConversion.{CaseConversion}><CharType.{CharType}><IsAssigned: {IsAssigned}"); 494if (IsEditPosition(chDex) && chDex.IsAssigned) 716if (IsEditPosition(position) && !chDex.IsAssigned) 1019if (!chDex.IsAssigned) 1026if (chDex.IsAssigned) 1171if (!chDex.IsAssigned) 1313if (chDex.IsAssigned) // only test assigned positions. 1351if (chDex.IsAssigned) 1400return IsEditPosition(chDex) && !chDex.IsAssigned; 1595if (srcCh != PromptChar || chDex.IsAssigned) 1635if (srcCh == PromptChar && !chDex.IsAssigned) 1935if (IsEditPosition(testPosition) && chDex.IsAssigned) 2073if (!charDescriptor.IsAssigned) // if position not counted for already (replace case) we do it (add case). 2192if (IsEditPosition(charDex) && charDex.IsAssigned) // Position would be reset. 2213if (IsEditPosition(charDex) && charDex.IsAssigned) // Position would be reset. 2330if (input == _testString[position] && charDex.IsAssigned) // setting char would not make any difference 2494st.Append(IsEditPosition(chDex) && chDex.IsAssigned ? _passwordChar : _testString[position]); 2631if (chDex.IsAssigned)