2 writes to IsAssigned
System.ComponentModel.TypeConverter (2)
System\ComponentModel\MaskedTextProvider.cs (2)
1937
chDex.
IsAssigned
= false;
2075
charDescriptor.
IsAssigned
= true;
18 references to IsAssigned
System.ComponentModel.TypeConverter (18)
System\ComponentModel\MaskedTextProvider.cs (18)
95
$"MaskPosition[{MaskPosition}] <CaseConversion.{CaseConversion}><CharType.{CharType}><IsAssigned: {
IsAssigned
}");
494
if (IsEditPosition(chDex) && chDex.
IsAssigned
)
716
if (IsEditPosition(position) && !chDex.
IsAssigned
)
1019
if (!chDex.
IsAssigned
)
1026
if (chDex.
IsAssigned
)
1171
if (!chDex.
IsAssigned
)
1313
if (chDex.
IsAssigned
) // only test assigned positions.
1351
if (chDex.
IsAssigned
)
1400
return IsEditPosition(chDex) && !chDex.
IsAssigned
;
1595
if (srcCh != PromptChar || chDex.
IsAssigned
)
1635
if (srcCh == PromptChar && !chDex.
IsAssigned
)
1935
if (IsEditPosition(testPosition) && chDex.
IsAssigned
)
2073
if (!charDescriptor.
IsAssigned
) // if position not counted for already (replace case) we do it (add case).
2192
if (IsEditPosition(charDex) && charDex.
IsAssigned
) // Position would be reset.
2213
if (IsEditPosition(charDex) && charDex.
IsAssigned
) // Position would be reset.
2330
if (input == _testString[position] && charDex.
IsAssigned
) // setting char would not make any difference
2494
st.Append(IsEditPosition(chDex) && chDex.
IsAssigned
? _passwordChar : _testString[position]);
2631
if (chDex.
IsAssigned
)