2 writes to _editorCount
System.ComponentModel.TypeConverter (2)
System\ComponentModel\PropertyDescriptor.cs (2)
250_editorCount = 0; 349_editors![_editorCount++] = editor;
3 references to _editorCount
System.ComponentModel.TypeConverter (3)
System\ComponentModel\PropertyDescriptor.cs (3)
295for (int i = 0; i < _editorCount; i++) 338if (_editorCount >= _editorTypes.Length) 348_editorTypes[_editorCount] = editorBaseType;