// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
using System.Diagnostics.CodeAnalysis;
namespace System.ComponentModel
{
/// <summary>
/// Specifies how a designer refreshes when the property value is changed.
/// </summary>
[AttributeUsage(AttributeTargets.All)]
public sealed class RefreshPropertiesAttribute : Attribute
{
/// <summary>
/// Indicates all properties should be refreshed if the property value is changed.
/// This field is read-only.
/// </summary>
public static readonly RefreshPropertiesAttribute All = new RefreshPropertiesAttribute(RefreshProperties.All);
/// <summary>
/// Indicates all properties should be invalidated and repainted if the property
/// value is changed. This field is read-only.
/// </summary>
public static readonly RefreshPropertiesAttribute Repaint = new RefreshPropertiesAttribute(RefreshProperties.Repaint);
/// <summary>
/// Indicates that by default no properties should be refreshed if the property
/// value is changed. This field is read-only.
/// </summary>
public static readonly RefreshPropertiesAttribute Default = new RefreshPropertiesAttribute(RefreshProperties.None);
public RefreshPropertiesAttribute(RefreshProperties refresh)
{
RefreshProperties = refresh;
}
/// <summary>
/// Gets the refresh properties for the member.
/// </summary>
public RefreshProperties RefreshProperties { get; }
public override bool Equals([NotNullWhen(true)] object? obj) =>
obj is RefreshPropertiesAttribute other && other.RefreshProperties == RefreshProperties;
public override int GetHashCode() => base.GetHashCode();
public override bool IsDefaultAttribute() => Equals(Default);
}
}
|