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// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
using System;
using System.Collections.Generic;
namespace Microsoft.Internal.Collections
{
internal sealed class WeakReferenceCollection<T> where T : class
{
private readonly List<WeakReference> _items = new List<WeakReference>();
public void Add(T item)
{
// Only cleanup right before we need to reallocate space.
if (_items.Capacity == _items.Count)
{
CleanupDeadReferences();
}
_items.Add(new WeakReference(item));
}
public void Remove(T item)
{
int index = IndexOf(item);
if (index != -1)
{
_items.RemoveAt(index);
}
}
public bool Contains(T item)
{
return IndexOf(item) >= 0;
}
public void Clear()
{
_items.Clear();
}
// Should be executed under at least a read lock.
private int IndexOf(T item)
{
int count = _items.Count;
for (int i = 0; i < count; i++)
{
if (object.ReferenceEquals(_items[i].Target, item))
{
return i;
}
}
return -1;
}
// Should be executed under a write lock
private void CleanupDeadReferences()
{
_items.RemoveAll(w => !w.IsAlive);
}
public List<T> AliveItemsToList()
{
List<T> aliveItems = new List<T>();
foreach (var weakItem in _items)
{
if (weakItem.Target is T item)
{
aliveItems.Add(item);
}
}
return aliveItems;
}
}
}
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