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// Copyright (c) .NET Foundation and contributors. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using System.Collections;
using System.Collections.Generic;
namespace System.CommandLine
{
/// <summary>
/// a wrapper of List<typeparamref name="T"/> that sets parent for every added element
/// </summary>
internal sealed class ChildSymbolList<T> : IList<T> where T : Symbol
{
private readonly List<T> _children;
private readonly Command _parent;
public ChildSymbolList(Command parent)
{
_parent = parent;
_children = new();
}
public T this[int index]
{
get => _children[index];
set
{
_children[index] = value;
value.AddParent(_parent);
}
}
public int Count => _children.Count;
public bool IsReadOnly => false;
public void Add(T item)
{
item.AddParent(_parent);
_children.Add(item);
}
public void Clear() => _children.Clear();
public bool Contains(T item) => _children.Contains(item);
public void CopyTo(T[] array, int arrayIndex) => _children.CopyTo(array, arrayIndex);
public IEnumerator<T> GetEnumerator() => _children.GetEnumerator();
public int IndexOf(T item) => _children.IndexOf(item);
public void Insert(int index, T item)
{
item.AddParent(_parent);
_children.Insert(index, item);
}
public bool Remove(T item) => _children.Remove(item);
public void RemoveAt(int index) => _children.RemoveAt(index);
IEnumerator IEnumerable.GetEnumerator() => _children.GetEnumerator();
}
}
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