4 writes to _index
System.Collections (4)
System\Collections\Generic\PriorityQueue.cs (4)
997
_index
= 0;
1018
_index
++;
1032
_index
= _queue._size + 1;
1050
_index
= 0;
2 references to _index
System.Collections (2)
System\Collections\Generic\PriorityQueue.cs (2)
1015
if (_version == localQueue._version && ((uint)
_index
< (uint)localQueue._size))
1017
_current = localQueue._nodes[
_index
];