4 writes to _index
System.Collections (4)
System\Collections\Generic\PriorityQueue.cs (4)
1002_index = 0; 1023_index++; 1037_index = _queue._size + 1; 1055_index = 0;
2 references to _index
System.Collections (2)
System\Collections\Generic\PriorityQueue.cs (2)
1020if (_version == localQueue._version && ((uint)_index < (uint)localQueue._size)) 1022_current = localQueue._nodes[_index];