4 writes to _index
System.Collections (4)
System\Collections\Generic\PriorityQueue.cs (4)
1002
_index
= 0;
1023
_index
++;
1037
_index
= _queue._size + 1;
1055
_index
= 0;
2 references to _index
System.Collections (2)
System\Collections\Generic\PriorityQueue.cs (2)
1020
if (_version == localQueue._version && ((uint)
_index
< (uint)localQueue._size))
1022
_current = localQueue._nodes[
_index
];