4 writes to _index
System.Collections (4)
System\Collections\Generic\PriorityQueue.cs (4)
997_index = 0; 1023_index++; 1028_index = -1; 1045_index = 0;
2 references to _index
System.Collections (2)
System\Collections\Generic\PriorityQueue.cs (2)
1020if ((uint)_index < (uint)localQueue._size) 1022_current = localQueue._nodes[_index];