4 references to Mask
System.Collections.Specialized (4)
System\Collections\Specialized\BitVector32.cs (4)
68return (int)((_data & (uint)(section.Mask << section.Offset)) >> section.Offset); 79int offsetMask = (0xFFFF & (int)section.Mask) << section.Offset; 134return CreateSectionHelper(maxValue, previous.Mask, previous.Offset); 223return $"Section{{0x{value.Mask:x}, 0x{value.Offset:x}}}";