1 write to _hashTable
System.Collections.Immutable (1)
System\Collections\Frozen\Int32\Int32FrozenSet.cs (1)
28
_hashTable
= FrozenHashTable.Create(new Span<int>(entries, 0, count), hashCodesAreUnique: true);
5 references to _hashTable
System.Collections.Immutable (5)
System\Collections\Frozen\Int32\Int32FrozenSet.cs (5)
34
private protected override int[] ItemsCore =>
_hashTable
.HashCodes;
37
private protected override Enumerator GetEnumeratorCore() => new Enumerator(
_hashTable
.HashCodes);
40
private protected override int CountCore =>
_hashTable
.Count;
45
_hashTable
.FindMatchingEntries(item, out int index, out int endIndex);
47
int[] hashCodes =
_hashTable
.HashCodes;