3 writes to _frozen
System.Collections.Immutable (3)
System\Collections\Immutable\SortedInt32KeyNode.cs (3)
68
_frozen
= true; // the empty node is *always* frozen.
89
_frozen
= frozen;
253
_frozen
= true;
4 references to _frozen
System.Collections.Immutable (4)
System\Collections\Immutable\SortedInt32KeyNode.cs (4)
83
Debug.Assert(!frozen || (left.
_frozen
&& right.
_frozen
));
247
if (!
_frozen
)
539
if (
_frozen
)