3 writes to _frozen
System.Collections.Immutable (3)
System\Collections\Immutable\SortedInt32KeyNode.cs (3)
68_frozen = true; // the empty node is *always* frozen. 89_frozen = frozen; 253_frozen = true;
4 references to _frozen
System.Collections.Immutable (4)
System\Collections\Immutable\SortedInt32KeyNode.cs (4)
83Debug.Assert(!frozen || (left._frozen && right._frozen)); 247if (!_frozen) 539if (_frozen)