2 writes to _isDisposed
System.Collections.Concurrent (2)
System\Collections\Concurrent\BlockingCollection.cs (2)
216
_isDisposed
= false;
1508
_isDisposed
= true;
3 references to _isDisposed
System.Collections.Concurrent (3)
System\Collections\Concurrent\BlockingCollection.cs (3)
1503
if (!
_isDisposed
)
1679
if (collections[i].
_isDisposed
)
1725
ObjectDisposedException.ThrowIf(
_isDisposed
, this);