7 writes to _budget
System.Collections.Concurrent (7)
System\Collections\Concurrent\ConcurrentDictionary.cs (7)
229_budget = buckets.Length / locks.Length; 352_budget = tables._buckets.Length / tables._locks.Length; 727_budget = Math.Max(1, newTables._buckets.Length / newTables._locks.Length); 2000_budget = 2 * _budget; 2003_budget = int.MaxValue; 2020_budget = int.MaxValue; 2067_budget = Math.Max(1, newBuckets.Length / newLocks.Length);
5 references to _budget
System.Collections.Concurrent (5)
System\Collections\Concurrent\ConcurrentDictionary.cs (5)
349if (_budget == 0) 1040if (tables._countPerLock[lockNo] > _budget) 2000_budget = 2 * _budget; 2001if (_budget < 0) 2511if (tables._countPerLock[lockNo] > Dictionary._budget)