4 references to NON_BOUNDED
System.Collections.Concurrent (4)
System\Collections\Concurrent\BlockingCollection.cs (4)
199
Initialize(collection,
NON_BOUNDED
, collection.Count);
212
Debug.Assert(boundedCapacity > 0 || boundedCapacity ==
NON_BOUNDED
);
220
if (boundedCapacity ==
NON_BOUNDED
)
711
Debug.Assert(_boundedCapacity !=
NON_BOUNDED
);