1 write to _boundedCapacity
System.Collections.Concurrent (1)
System\Collections\Concurrent\BlockingCollection.cs (1)
215
_boundedCapacity
= boundedCapacity;
2 references to _boundedCapacity
System.Collections.Concurrent (2)
System\Collections\Concurrent\BlockingCollection.cs (2)
69
return
_boundedCapacity
;
711
Debug.Assert(
_boundedCapacity
!= NON_BOUNDED);