2 writes to _fillBufferCurrentPosition
System.Collections.Concurrent (2)
System\Collections\Concurrent\PartitionerStatic.cs (2)
645int endPos = Interlocked.Add(ref _fillBufferCurrentPosition, requestedChunkSize); 837_fillBufferCurrentPosition = 0;
2 references to _fillBufferCurrentPosition
System.Collections.Concurrent (2)
System\Collections\Concurrent\PartitionerStatic.cs (2)
633if (_fillBufferCurrentPosition >= _fillBufferSize) 812_fillBufferCurrentPosition >= localFillBufferRef.Length)