2 writes to _fillBufferCurrentPosition
System.Collections.Concurrent (2)
System\Collections\Concurrent\PartitionerStatic.cs (2)
645
int endPos = Interlocked.Add(ref
_fillBufferCurrentPosition
, requestedChunkSize);
837
_fillBufferCurrentPosition
= 0;
2 references to _fillBufferCurrentPosition
System.Collections.Concurrent (2)
System\Collections\Concurrent\PartitionerStatic.cs (2)
633
if (
_fillBufferCurrentPosition
>= _fillBufferSize)
812
_fillBufferCurrentPosition
>= localFillBufferRef.Length)