2 writes to SingleFixed64
Sandbox (2)
artifacts\obj\Sandbox\Release\net10.0\Transcoding.cs (2)
1289
SingleFixed64
= other.SingleFixed64;
1451
SingleFixed64
= input.ReadFixed64();
9 references to SingleFixed64
Sandbox (9)
artifacts\obj\Sandbox\Release\net10.0\Transcoding.cs (9)
996
if (
SingleFixed64
!= other.
SingleFixed64
) return false;
1020
if (
SingleFixed64
!= 0UL) hash ^=
SingleFixed64
.GetHashCode();
1154
if (
SingleFixed64
!= 0UL) {
1156
output.WriteFixed64(
SingleFixed64
);
1225
if (
SingleFixed64
!= 0UL) {
1288
if (other.
SingleFixed64
!= 0UL) {
1289
SingleFixed64 = other.
SingleFixed64
;