2 writes to SingleUint64
Sandbox (2)
artifacts\obj\Sandbox\Release\net10.0\Transcoding.cs (2)
1277SingleUint64 = other.SingleUint64; 1435SingleUint64 = input.ReadUInt64();
10 references to SingleUint64
Sandbox (10)
artifacts\obj\Sandbox\Release\net10.0\Transcoding.cs (10)
992if (SingleUint64 != other.SingleUint64) return false; 1016if (SingleUint64 != 0UL) hash ^= SingleUint64.GetHashCode(); 1138if (SingleUint64 != 0UL) { 1140output.WriteUInt64(SingleUint64); 1213if (SingleUint64 != 0UL) { 1214size += 1 + pb::CodedOutputStream.ComputeUInt64Size(SingleUint64); 1276if (other.SingleUint64 != 0UL) { 1277SingleUint64 = other.SingleUint64;