2 writes to SingleUint64
Sandbox (2)
artifacts\obj\Sandbox\Release\net10.0\Transcoding.cs (2)
1277
SingleUint64
= other.SingleUint64;
1435
SingleUint64
= input.ReadUInt64();
10 references to SingleUint64
Sandbox (10)
artifacts\obj\Sandbox\Release\net10.0\Transcoding.cs (10)
992
if (
SingleUint64
!= other.
SingleUint64
) return false;
1016
if (
SingleUint64
!= 0UL) hash ^=
SingleUint64
.GetHashCode();
1138
if (
SingleUint64
!= 0UL) {
1140
output.WriteUInt64(
SingleUint64
);
1213
if (
SingleUint64
!= 0UL) {
1214
size += 1 + pb::CodedOutputStream.ComputeUInt64Size(
SingleUint64
);
1276
if (other.
SingleUint64
!= 0UL) {
1277
SingleUint64 = other.
SingleUint64
;