3 writes to Uint32Value
Sandbox (3)
artifacts\obj\Sandbox\Release\net10.0\Transcoding.cs (3)
1750Uint32Value = other.Uint32Value; 2091Uint32Value = other.Uint32Value; 2242Uint32Value = value;
8 references to Uint32Value
Sandbox (8)
artifacts\obj\Sandbox\Release\net10.0\Transcoding.cs (8)
1750Uint32Value = other.Uint32Value; 1909if (Uint32Value != other.Uint32Value) return false; 1925if (uint32Value_ != null) hash ^= Uint32Value.GetHashCode(); 2002_single_uint32Value_codec.WriteTagAndValue(ref output, Uint32Value); 2039size += _single_uint32Value_codec.CalculateSizeWithTag(Uint32Value); 2090if (uint32Value_ == null || other.Uint32Value != 0) { 2091Uint32Value = other.Uint32Value;