1 write to uint64Value_
Sandbox (1)
artifacts\obj\Sandbox\Release\net10.0\Transcoding.cs (1)
1869uint64Value_ = value;
7 references to uint64Value_
Sandbox (7)
artifacts\obj\Sandbox\Release\net10.0\Transcoding.cs (7)
1867get { return uint64Value_; } 1926if (uint64Value_ != null) hash ^= Uint64Value.GetHashCode(); 2004if (uint64Value_ != null) { 2041if (uint64Value_ != null) { 2094if (other.uint64Value_ != null) { 2095if (uint64Value_ == null || other.Uint64Value != 0UL) { 2248if (uint64Value_ == null || value != 0UL) {