2 writes to SingleFixed32
Sandbox (2)
artifacts\obj\Sandbox\Release\net10.0\Transcoding.cs (2)
1286SingleFixed32 = other.SingleFixed32; 1447SingleFixed32 = input.ReadFixed32();
9 references to SingleFixed32
Sandbox (9)
artifacts\obj\Sandbox\Release\net10.0\Transcoding.cs (9)
995if (SingleFixed32 != other.SingleFixed32) return false; 1019if (SingleFixed32 != 0) hash ^= SingleFixed32.GetHashCode(); 1150if (SingleFixed32 != 0) { 1152output.WriteFixed32(SingleFixed32); 1222if (SingleFixed32 != 0) { 1285if (other.SingleFixed32 != 0) { 1286SingleFixed32 = other.SingleFixed32;