2 writes to SingleSint32
Sandbox (2)
artifacts\obj\Sandbox\Release\net10.0\Transcoding.cs (2)
1280SingleSint32 = other.SingleSint32; 1439SingleSint32 = input.ReadSInt32();
10 references to SingleSint32
Sandbox (10)
artifacts\obj\Sandbox\Release\net10.0\Transcoding.cs (10)
993if (SingleSint32 != other.SingleSint32) return false; 1017if (SingleSint32 != 0) hash ^= SingleSint32.GetHashCode(); 1142if (SingleSint32 != 0) { 1144output.WriteSInt32(SingleSint32); 1216if (SingleSint32 != 0) { 1217size += 1 + pb::CodedOutputStream.ComputeSInt32Size(SingleSint32); 1279if (other.SingleSint32 != 0) { 1280SingleSint32 = other.SingleSint32;