// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Diagnostics; using System.Runtime.Serialization; using Roslyn.Utilities; namespace Microsoft.CodeAnalysis; /// <summary> /// Provides information about the way a particular symbol is being used at a symbol reference node. /// For namespaces and types, this corresponds to values from <see cref="TypeOrNamespaceUsageInfo"/>. /// For methods, fields, properties, events, locals and parameters, this corresponds to values from <see cref="ValueUsageInfo"/>. /// </summary> [DataContract] internal readonly struct SymbolUsageInfo : IEquatable<SymbolUsageInfo> { public static readonly SymbolUsageInfo None = Create(ValueUsageInfo.None); [DataMember(Order = 0)] public ValueUsageInfo? ValueUsageInfoOpt { get; } [DataMember(Order = 1)] public TypeOrNamespaceUsageInfo? TypeOrNamespaceUsageInfoOpt { get; } // Must be public since it's used for deserialization. public SymbolUsageInfo(ValueUsageInfo? valueUsageInfoOpt, TypeOrNamespaceUsageInfo? typeOrNamespaceUsageInfoOpt) { Debug.Assert(valueUsageInfoOpt.HasValue ^ typeOrNamespaceUsageInfoOpt.HasValue); ValueUsageInfoOpt = valueUsageInfoOpt; TypeOrNamespaceUsageInfoOpt = typeOrNamespaceUsageInfoOpt; } public static SymbolUsageInfo Create(ValueUsageInfo valueUsageInfo) => new(valueUsageInfo, typeOrNamespaceUsageInfoOpt: null); public static SymbolUsageInfo Create(TypeOrNamespaceUsageInfo typeOrNamespaceUsageInfo) => new(valueUsageInfoOpt: null, typeOrNamespaceUsageInfo); public bool IsReadFrom() => ValueUsageInfoOpt.HasValue && ValueUsageInfoOpt.Value.IsReadFrom(); public bool IsWrittenTo() => ValueUsageInfoOpt.HasValue && ValueUsageInfoOpt.Value.IsWrittenTo(); public bool IsNameOnly() => ValueUsageInfoOpt.HasValue && ValueUsageInfoOpt.Value.IsNameOnly(); public override bool Equals(object? obj) => obj is SymbolUsageInfo && Equals((SymbolUsageInfo)obj); public bool Equals(SymbolUsageInfo other) { if (ValueUsageInfoOpt.HasValue) { return other.ValueUsageInfoOpt.HasValue && ValueUsageInfoOpt.Value == other.ValueUsageInfoOpt.Value; } else { RoslynDebug.Assert(TypeOrNamespaceUsageInfoOpt.HasValue); return other.TypeOrNamespaceUsageInfoOpt.HasValue && TypeOrNamespaceUsageInfoOpt.Value == other.TypeOrNamespaceUsageInfoOpt.Value; } } public override int GetHashCode() => Hash.Combine(((int?)ValueUsageInfoOpt)?.GetHashCode() ?? 0, ((int?)TypeOrNamespaceUsageInfoOpt)?.GetHashCode() ?? 0); } |