3 writes to IsLocked
Replay (3)
src\Compilers\Shared\BuildServerConnection.cs (3)
852IsLocked = true; 880return IsLocked = Mutex.WaitOne(timeoutMs); 897IsLocked = false;
2 references to IsLocked
Replay (2)
src\Compilers\Shared\BuildServerConnection.cs (2)
878if (IsLocked) 891if (IsLocked)