3 writes to IsLocked
Replay (3)
src\Compilers\Shared\BuildServerConnection.cs (3)
850IsLocked = true; 878return IsLocked = Mutex.WaitOne(timeoutMs); 895IsLocked = false;
2 references to IsLocked
Replay (2)
src\Compilers\Shared\BuildServerConnection.cs (2)
876if (IsLocked) 889if (IsLocked)