3 writes to IsLocked
Replay (3)
src\Compilers\Shared\BuildServerConnection.cs (3)
847IsLocked = true; 875return IsLocked = Mutex.WaitOne(timeoutMs); 892IsLocked = false;
2 references to IsLocked
Replay (2)
src\Compilers\Shared\BuildServerConnection.cs (2)
873if (IsLocked) 886if (IsLocked)