3 writes to _exceedFloatLimit
ReachFramework (3)
Serialization\VisualSerializer.cs (3)
89_exceedFloatLimit = true; 101_exceedFloatLimit = true; 113_exceedFloatLimit = false;
1 reference to _exceedFloatLimit
ReachFramework (1)
Serialization\VisualSerializer.cs (1)
110if (_exceedFloatLimit)