3 writes to _exceedFloatLimit
ReachFramework (3)
Serialization\VisualSerializer.cs (3)
90_exceedFloatLimit = true; 102_exceedFloatLimit = true; 114_exceedFloatLimit = false;
1 reference to _exceedFloatLimit
ReachFramework (1)
Serialization\VisualSerializer.cs (1)
111if (_exceedFloatLimit)