3 writes to _exceedFloatLimit
ReachFramework (3)
Serialization\VisualSerializer.cs (3)
98_exceedFloatLimit = true; 110_exceedFloatLimit = true; 122_exceedFloatLimit = false;
1 reference to _exceedFloatLimit
ReachFramework (1)
Serialization\VisualSerializer.cs (1)
119if (_exceedFloatLimit)