| File: MS\Internal\Documents\Application\WriteableOnDemandStream.cs | Web Access |
| Project: src\wpf\src\Microsoft.DotNet.Wpf\src\PresentationUI\PresentationUI.csproj (PresentationUI) |
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // Description: // This class acts as a type of proxy; it is responsible for forwarding all // stream requests to the active stream. Unlike a proxy it is also controls // which stream is active. Initially the active stream is the stream provided // at construction, at the time of the first write operation the active stream // is replaced with one provided by a delegate. using System; using System.IO; using System.Windows.TrustUI; namespace MS.Internal.Documents.Application { /// <summary> /// This class acts as a type of proxy; it is responsible for forwarding all /// stream requests to the active stream. Unlike a proxy it is also /// controls which stream is active. Initially the active stream is the /// stream provided on construction, at the time of the first write /// operation the active stream is replaced with one provided by a delegate. /// </summary> /// <remarks> /// As this class only proxies the abstract methods of Stream, if we are /// proxing a stream that has overriden other virutal methods behavioral /// inconsistencies may occur. This could be solved by forwarding all /// calls. For internal use it is not currently needed. /// </remarks> internal sealed class WriteableOnDemandStream : Stream { #region Constructors //-------------------------------------------------------------------------- // Constructors //-------------------------------------------------------------------------- /// <summary> /// Constructs the class with readingStream as the active Stream. /// </summary> /// <exception cref="System.ArgumentNullException" /> /// <param name="readingStream">The read only Stream.</param> /// <param name="mode">FileMode that will be use to create write /// stream.</param> /// <param name="access">FileAccess that will be use to create write /// stream.</param> /// <param name="writeableStreamFactory">Delegate used to create a /// write stream on first write operation.</param> internal WriteableOnDemandStream( Stream readingStream, FileMode mode, FileAccess access, GetWriteableInstance writeableStreamFactory) { ArgumentNullException.ThrowIfNull(readingStream); ArgumentNullException.ThrowIfNull(writeableStreamFactory); _active = readingStream; _mode = mode; _access = access; _writeableStreamFactory = writeableStreamFactory; _wantedWrite = ((_access == FileAccess.ReadWrite) || (_access == FileAccess.Write)); } #endregion Constructors #region Stream Overrides //-------------------------------------------------------------------------- // Stream Overrides //-------------------------------------------------------------------------- // Due to sub-nesting of pure proxies vs. decorating ones code structure // is simplier in this case by grouping Methods & Properies. #region Pure Proxies for Stream //-------------------------------------------------------------------------- // This region of code simply follows the proxy patern and only forwards // the calls to the active stream. //-------------------------------------------------------------------------- /// <summary> /// <see cref="System.IO.Stream.CanRead"/> /// </summary> public override bool CanRead { get { return _active.CanRead; } } /// <summary> /// <see cref="System.IO.Stream.CanSeek"/> /// </summary> public override bool CanSeek { get { return _active.CanSeek; } } /// <summary> /// <see cref="System.IO.Stream.Flush"/> /// </summary> public override void Flush() { Trace.SafeWriteIf( _isActiveWriteable, Trace.Packaging, "Flush is being called on read-only stream."); if (_isActiveWriteable) { _active.Flush(); } } /// <summary> /// <see cref="System.IO.Stream.Length"/> /// </summary> public override long Length { get { return _active.Length; } } /// <summary> /// <see cref="System.IO.Stream.Position"/> /// </summary> public override long Position { get { return _active.Position; } set { _active.Position = value; } } /// <summary> /// <see cref="System.IO.Stream.Read"/> /// </summary> public override int Read(byte[] buffer, int offset, int count) { return _active.Read(buffer, offset, count); } /// <summary> /// <see cref="System.IO.Stream.Seek"/> /// </summary> public override long Seek(long offset, SeekOrigin origin) { return _active.Seek(offset, origin); } #endregion Pure Proxies for Stream #region Decorating Proxies for Stream //-------------------------------------------------------------------------- // This region of code follows the decorator patern, the added behavior // is the replacement of the active stream with one that is writeable // on the first write operation. //-------------------------------------------------------------------------- /// <summary> /// <see cref="System.IO.Stream.CanWrite"/> /// </summary> public override bool CanWrite { get { // asking if we can write is not a write operation, // however, as the active type had to implement this // abstract property thier implementation is the one // we should prefer, when we are writable, until then // it's more efficent to assume if the user asked for // write it will be supported if (_isActiveWriteable) { return _active.CanWrite; } else { return _wantedWrite; } } } /// <summary> /// <see cref="System.IO.Stream.SetLength"/> /// </summary> public override void SetLength(long value) { EnsureWritable(); _active.SetLength(value); } /// <summary> /// <see cref="System.IO.Stream.Write"/> /// </summary> public override void Write(byte[] buffer, int offset, int count) { EnsureWritable(); _active.Write(buffer, offset, count); } #endregion Decorating Proxies for Stream #endregion Stream Overrides #region Internal Delegates //-------------------------------------------------------------------------- // Internal Delegates //-------------------------------------------------------------------------- /// <summary> /// The delegate is use as a factory to return writable copy of the /// stream we were originally given. /// </summary> /// <param name="mode">The FileMode desired.</param> /// <param name="access">The FileAccess desired.</param> /// <returns>A writeable Stream.</returns> public delegate Stream GetWriteableInstance( FileMode mode, FileAccess access); #endregion Internal Delegates #region Protected Methods - Stream Overrides //-------------------------------------------------------------------------- // Protected Methods - Stream Overrides //-------------------------------------------------------------------------- /// <summary> /// Ensure we do not aquire new resources. /// </summary> /// <param name="disposing">Indicates if we are disposing.</param> protected override void Dispose(bool disposing) { try { if (disposing) { if (_isActiveWriteable && _active.CanWrite) { _active.Flush(); // we do not want to dispose of _active // first we are merely a proxy; and being done with // us is not the same as being done with the PackagePart // it supprots, the Package which created _active // is calls dispose } _isActiveWriteable = true; } } finally { base.Dispose(disposing); } } #endregion Protected Methods - Stream Overrides #region Private Methods //-------------------------------------------------------------------------- // Private Methods //-------------------------------------------------------------------------- /// <summary> /// Ensures either the active stream is our writeable stream or uses the /// factory delegate to get one and assign it as the active stream. /// </summary> /// <exception cref="System.IO.IOException" /> /// <exception cref="System.NotSupportedException" /> private void EnsureWritable() { if (!_wantedWrite) { throw new NotSupportedException( SR.PackagingWriteNotSupported); } if (!_isActiveWriteable) { Stream writer = _writeableStreamFactory(_mode, _access); if (writer == null) { throw new IOException( SR.PackagingWriteableDelegateGaveNullStream); } if (writer.Equals(this)) { throw new IOException( SR.PackagingCircularReference); } writer.Position = _active.Position; _active = writer; _isActiveWriteable = true; } } #endregion Private Methods #region Private Fields //-------------------------------------------------------------------------- // Private Fields //-------------------------------------------------------------------------- /// <summary> /// The delegate we were given to have a writeable stream created. /// </summary> private GetWriteableInstance _writeableStreamFactory; /// <summary> /// The stream we should be currently using. /// </summary> private Stream _active; /// <summary> /// Whether the active stream is writeable. /// </summary> private bool _isActiveWriteable; /// <summary> /// The caller's desired FileMode provided on construction. /// </summary> private FileMode _mode; /// <summary> /// The caller's desired FileAccess provided on construction. /// </summary> private FileAccess _access; /// <summary> /// Calculated using FileAccess, it determines if writing was indicated. /// </summary> private bool _wantedWrite; #endregion Private Methods } }