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// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
//
// Description:
// Defined our Delegates, EventHandlers and EventArgs
//
using System;
using System.Collections;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Windows;
using System.Windows.Media;
using System.Windows.Documents;
using System.Windows.Ink;
using Swi = System.Windows.Ink;
using MS.Utility;
namespace System.Windows.Controls
{
/// <summary>
/// The delegate to use for the StrokeCollected event
/// </summary>
public delegate void InkCanvasStrokeCollectedEventHandler(object sender, InkCanvasStrokeCollectedEventArgs e);
/// <summary>
/// InkCanvasStrokeCollectedEventArgs
/// </summary>
public class InkCanvasStrokeCollectedEventArgs : RoutedEventArgs
{
/// <summary>
/// [TBS]
/// </summary>
public InkCanvasStrokeCollectedEventArgs(Swi.Stroke stroke) : base(InkCanvas.StrokeCollectedEvent)
{
ArgumentNullException.ThrowIfNull(stroke);
_stroke = stroke;
}
/// <summary>
/// [TBS]
/// </summary>
public Swi.Stroke Stroke
{
get { return _stroke; }
}
/// <summary>
/// The mechanism used to call the type-specific handler on the
/// target.
/// </summary>
/// <param name="genericHandler">
/// The generic handler to call in a type-specific way.
/// </param>
/// <param name="genericTarget">
/// The target to call the handler on.
/// </param>
protected override void InvokeEventHandler(Delegate genericHandler, object genericTarget)
{
InkCanvasStrokeCollectedEventHandler handler = (InkCanvasStrokeCollectedEventHandler)genericHandler;
handler(genericTarget, this);
}
private Swi.Stroke _stroke;
}
/// <summary>
/// The delegate to use for the StrokesChanged event
/// </summary>
public delegate void InkCanvasStrokesReplacedEventHandler(object sender, InkCanvasStrokesReplacedEventArgs e);
/// <summary>
/// InkCanvasStrokesChangedEventArgs
/// </summary>
public class InkCanvasStrokesReplacedEventArgs : EventArgs
{
/// <summary>
/// InkCanvasStrokesReplacedEventArgs
/// </summary>
internal InkCanvasStrokesReplacedEventArgs(Swi.StrokeCollection newStrokes, Swi.StrokeCollection previousStrokes)
{
ArgumentNullException.ThrowIfNull(newStrokes);
ArgumentNullException.ThrowIfNull(previousStrokes);
_newStrokes = newStrokes;
_previousStrokes = previousStrokes;
}
/// <summary>
/// [TBS]
/// </summary>
public Swi.StrokeCollection NewStrokes
{
get { return _newStrokes; }
}
/// <summary>
/// [TBS]
/// </summary>
public Swi.StrokeCollection PreviousStrokes
{
get { return _previousStrokes; }
}
private Swi.StrokeCollection _newStrokes;
private Swi.StrokeCollection _previousStrokes;
}
/// <summary>
/// The delegate to use for the SelectionChanging event
///
/// This event is only thrown when you change the selection programmatically (through our APIs, not the SelectionService's
/// or through our lasso selection behavior
/// </summary>
public delegate void InkCanvasSelectionChangingEventHandler(object sender, InkCanvasSelectionChangingEventArgs e);
/// <summary>
/// Event arguments sent when the SelectionChanging event is raised.
/// </summary>
public class InkCanvasSelectionChangingEventArgs : CancelEventArgs
{
private StrokeCollection _strokes;
private List<UIElement> _elements;
private bool _strokesChanged;
private bool _elementsChanged;
/// <summary>
/// Constructor
/// </summary>
internal InkCanvasSelectionChangingEventArgs(StrokeCollection selectedStrokes, IEnumerable<UIElement> selectedElements)
{
ArgumentNullException.ThrowIfNull(selectedStrokes);
ArgumentNullException.ThrowIfNull(selectedElements);
_strokes = selectedStrokes;
List<UIElement> elements =
new List<UIElement>(selectedElements);
_elements = elements;
_strokesChanged = false;
_elementsChanged = false;
}
/// <summary>
/// An internal flag which indicates the Strokes has changed.
/// </summary>
internal bool StrokesChanged
{
get
{
return _strokesChanged;
}
}
/// <summary>
/// An internal flag which indicates the Elements has changed.
/// </summary>
internal bool ElementsChanged
{
get
{
return _elementsChanged;
}
}
/// <summary>
/// Set the selected elements
/// </summary>
/// <param name="selectedElements">The new selected elements</param>
public void SetSelectedElements(IEnumerable<UIElement> selectedElements)
{
ArgumentNullException.ThrowIfNull(selectedElements);
List<UIElement> elements =
new List<UIElement>(selectedElements);
_elements = elements;
_elementsChanged = true;
}
/// <summary>
/// Get the selected elements
/// </summary>
/// <returns>The selected elements</returns>
public ReadOnlyCollection<UIElement> GetSelectedElements()
{
return new ReadOnlyCollection<UIElement>(_elements);
}
/// <summary>
/// Set the selected strokes
/// </summary>
/// <param name="selectedStrokes">The new selected strokes</param>
public void SetSelectedStrokes(StrokeCollection selectedStrokes)
{
ArgumentNullException.ThrowIfNull(selectedStrokes);
_strokes = selectedStrokes;
_strokesChanged = true;
}
/// <summary>
/// Get the selected strokes
/// </summary>
/// <returns>The selected strokes</returns>
public StrokeCollection GetSelectedStrokes()
{
//
// make a copy of out internal collection.
//
StrokeCollection sc = new StrokeCollection();
sc.Add(_strokes);
return sc;
}
}
/// <summary>
/// The delegate to use for the SelectionMoving, SelectionResizing events
/// </summary>
public delegate void InkCanvasSelectionEditingEventHandler(object sender, InkCanvasSelectionEditingEventArgs e);
/// <summary>
/// Event arguments sent when the SelectionChanging event is raised.
/// </summary>
public class InkCanvasSelectionEditingEventArgs : CancelEventArgs
{
private Rect _oldRectangle;
private Rect _newRectangle;
/// <summary>
/// Constructor
/// </summary>
internal InkCanvasSelectionEditingEventArgs(Rect oldRectangle, Rect newRectangle)
{
_oldRectangle = oldRectangle;
_newRectangle = newRectangle;
}
/// <summary>
/// Read access to the OldRectangle, from before the edit.
/// </summary>
public Rect OldRectangle
{
get { return _oldRectangle;}
}
/// <summary>
/// Read access to the NewRectangle, resulting from this edit.
/// </summary>
public Rect NewRectangle
{
get { return _newRectangle;}
set {_newRectangle = value;}
}
}
/// <summary>
/// The delegate to use for the InkErasing event
/// </summary>
public delegate void InkCanvasStrokeErasingEventHandler(object sender, InkCanvasStrokeErasingEventArgs e);
/// <summary>
/// Event arguments sent when the SelectionChanging event is raised.
/// </summary>
public class InkCanvasStrokeErasingEventArgs : CancelEventArgs
{
private Swi.Stroke _stroke;
/// <summary>
/// Constructor
/// </summary>
internal InkCanvasStrokeErasingEventArgs(Swi.Stroke stroke)
{
ArgumentNullException.ThrowIfNull(stroke);
_stroke = stroke;
}
/// <summary>
/// Read access to the stroke about to be deleted
/// </summary>
public Stroke Stroke
{
get { return _stroke;}
}
}
/// <summary>
/// TBD
/// </summary>
/// <param name="sender">sender</param>
/// <param name="e">e</param>
public delegate void InkCanvasGestureEventHandler(object sender, InkCanvasGestureEventArgs e);
/// <summary>
/// ApplicationGestureEventArgs
/// </summary>
public class InkCanvasGestureEventArgs : RoutedEventArgs
{
private StrokeCollection _strokes;
private List<GestureRecognitionResult> _gestureRecognitionResults;
private bool _cancel;
/// <summary>
/// TBD
/// </summary>
/// <param name="strokes">strokes</param>
/// <param name="gestureRecognitionResults">gestureRecognitionResults</param>
public InkCanvasGestureEventArgs(StrokeCollection strokes, IEnumerable<GestureRecognitionResult> gestureRecognitionResults)
: base(InkCanvas.GestureEvent)
{
ArgumentNullException.ThrowIfNull(strokes);
if (strokes.Count < 1)
{
throw new ArgumentException(SR.InvalidEmptyStrokeCollection, "strokes");
}
ArgumentNullException.ThrowIfNull(gestureRecognitionResults);
List<GestureRecognitionResult> results =
new List<GestureRecognitionResult>(gestureRecognitionResults);
if (results.Count == 0)
{
throw new ArgumentException(SR.InvalidEmptyArray, "gestureRecognitionResults");
}
_strokes = strokes;
_gestureRecognitionResults = results;
}
/// <summary>
/// TBD
/// </summary>
public StrokeCollection Strokes
{
get { return _strokes; }
}
/// <summary>
/// TBD
/// </summary>
/// <returns></returns>
public ReadOnlyCollection<GestureRecognitionResult> GetGestureRecognitionResults()
{
return new ReadOnlyCollection<GestureRecognitionResult>(_gestureRecognitionResults);
}
/// <summary>
/// Indicates whether the Gesture event needs to be cancelled.
/// </summary>
public bool Cancel
{
get
{
return _cancel;
}
set
{
_cancel = value;
}
}
/// <summary>
/// The mechanism used to call the type-specific handler on the
/// target.
/// </summary>
/// <param name="genericHandler">
/// The generic handler to call in a type-specific way.
/// </param>
/// <param name="genericTarget">
/// The target to call the handler on.
/// </param>
protected override void InvokeEventHandler(Delegate genericHandler, object genericTarget)
{
InkCanvasGestureEventHandler handler = (InkCanvasGestureEventHandler)genericHandler;
handler(genericTarget, this);
}
}
}
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