| File: System\Windows\MultiTrigger.cs | Web Access |
| Project: src\wpf\src\Microsoft.DotNet.Wpf\src\PresentationFramework\PresentationFramework.csproj (PresentationFramework) |
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. using System.Collections.Specialized; using System.ComponentModel; using System.Windows.Markup; namespace System.Windows { /// <summary> /// A multiple Style property conditional dependency driver /// </summary> [ContentProperty("Setters")] public sealed class MultiTrigger : TriggerBase, IAddChild { /// <summary> /// Conditions collection /// </summary> [DesignerSerializationVisibility(DesignerSerializationVisibility.Content)] public ConditionCollection Conditions { get { // Verify Context Access VerifyAccess(); return _conditions; } } /// <summary> /// Collection of Setter objects, which describes what to apply /// when this trigger is active. /// </summary> [DesignerSerializationVisibility(DesignerSerializationVisibility.Content)] public SetterBaseCollection Setters { get { // Verify Context Access VerifyAccess(); if( _setters == null ) { _setters = new SetterBaseCollection(); } return _setters; } } ///<summary> /// This method is called to Add a Setter object as a child of the Style. ///</summary> ///<param name="value"> /// The object to add as a child; it must be a Setter or subclass. ///</param> void IAddChild.AddChild (Object value) { // Verify Context Access VerifyAccess(); Setters.Add(Trigger.CheckChildIsSetter(value)); } ///<summary> /// This method is called by the parser when text appears under the tag in markup. /// As default Styles do not support text, calling this method has no effect. ///</summary> ///<param name="text"> /// Text to add as a child. ///</param> void IAddChild.AddText (string text) { // Verify Context Access VerifyAccess(); XamlSerializerUtil.ThrowIfNonWhiteSpaceInAddText(text, this); } internal override void Seal() { if (IsSealed) { return; } // Process the _setters collection: Copy values into PropertyValueList and seal the Setter objects. ProcessSettersCollection(_setters); if (_conditions.Count > 0) { // Seal conditions _conditions.Seal(ValueLookupType.Trigger); } // Build conditions array from collection TriggerConditions = new TriggerCondition[_conditions.Count]; for (int i = 0; i < TriggerConditions.Length; i++) { TriggerConditions[i] = new TriggerCondition( _conditions[i].Property, LogicalOp.Equals, _conditions[i].Value, _conditions[i].SourceName ?? StyleHelper.SelfName); } // Set conditions array for all property triggers for (int i = 0; i < PropertyValues.Count; i++) { PropertyValue propertyValue = PropertyValues[i]; propertyValue.Conditions = TriggerConditions; // Put back modified struct PropertyValues[i] = propertyValue; } base.Seal(); } // evaluate the current state of the trigger internal override bool GetCurrentState(DependencyObject container, UncommonField<HybridDictionary[]> dataField) { bool retVal = (TriggerConditions.Length > 0); for( int i = 0; retVal && i < TriggerConditions.Length; i++ ) { Debug.Assert( TriggerConditions[i].SourceChildIndex == 0, "This method was created to handle properties on the containing object, more work is needed to handle templated children too." ); retVal = TriggerConditions[i].Match(container.GetValue(TriggerConditions[i].Property)); } return retVal; } private ConditionCollection _conditions = new ConditionCollection(); private SetterBaseCollection _setters = null; } }