File: System\Windows\Markup\XamlPoint3DCollectionSerializer.cs
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Project: src\src\Microsoft.DotNet.Wpf\src\PresentationFramework\PresentationFramework.csproj (PresentationFramework)
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
 
//
// Description:
//   XamlSerializer used to persist collections of 3D points in Baml
//
 
using System.IO;
 
#if PBTCOMPILER
using System.Reflection;
 
namespace MS.Internal.Markup
#else
 
using System.Windows;
using System.Windows.Media;
using System.Windows.Media.Media3D;
using MS.Internal.Media;
 
namespace System.Windows.Markup
#endif
{
    /// <summary>
    ///     XamlPoint3DCollectionSerializer is used to persist collections of 3D points in Baml
    /// </summary>
 
 
    internal class XamlPoint3DCollectionSerializer : XamlSerializer
    {
#region Construction
 
        /// <summary>
        ///     Constructor for XamlPoint3DCollectionSerializer
        /// </summary>
        /// <remarks>
        ///     This constructor will be used under 
        ///     the following two scenarios
        ///     1. Convert a string to a custom binary representation stored in BAML
        ///     2. Convert a custom binary representation back into a Brush
        /// </remarks>
        public XamlPoint3DCollectionSerializer()
        {
        }
 
        
#endregion Construction
 
#region Conversions
 
        /// <summary>
        ///   Convert a string into a compact binary representation and write it out
        ///   to the passed BinaryWriter.
        /// </summary>
        public override bool ConvertStringToCustomBinary (
            BinaryWriter   writer,           // Writer into the baml stream
            string         stringValue)      // String to convert
        {
            return XamlSerializationHelper.SerializePoint3D( writer, stringValue ) ; 
        }
 
 
 
#if !PBTCOMPILER
        
        /// <summary>
        ///   Convert a compact binary representation of a collection 
        ///     into a Point3DCollection into and instance
        /// </summary>
        /// <remarks>
        /// This is called ONLY from the Parser and is not a general public method. 
        /// </remarks>
        public override object ConvertCustomBinaryToObject(
            BinaryReader reader)
        {
            return Point3DCollection.DeserializeFrom( reader ) ; 
        }  
 
        public static object StaticConvertCustomBinaryToObject(
            BinaryReader reader)
        {
            return Point3DCollection.DeserializeFrom( reader ) ; 
        } 
 
#endif
 
#endregion Conversions
    }
}