File: System\Windows\Controls\Primitives\ButtonBase.cs
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Project: src\src\Microsoft.DotNet.Wpf\src\PresentationFramework\PresentationFramework.csproj (PresentationFramework)
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
 
using System.ComponentModel;
using System.Windows.Input;
using System.Windows.Media;
using MS.Internal.KnownBoxes;
using MS.Internal.PresentationFramework;
 
namespace System.Windows.Controls.Primitives
{
    /// <summary>
    ///     The base class for all buttons
    /// </summary>
    /// <remarks>
    ///     ButtonBase adds IsPressed state, Click event, and Invoke features to a ContentControl.
    /// </remarks>
    [DefaultEvent("Click")]
    [Localizability(LocalizationCategory.Button)]
    public abstract class ButtonBase : ContentControl, ICommandSource
    {
        #region Constructors
 
        static ButtonBase()
        {
            EventManager.RegisterClassHandler(typeof(ButtonBase), AccessKeyManager.AccessKeyPressedEvent, new AccessKeyPressedEventHandler(OnAccessKeyPressed));
            KeyboardNavigation.AcceptsReturnProperty.OverrideMetadata(typeof(ButtonBase), new FrameworkPropertyMetadata(BooleanBoxes.TrueBox));
 
            // Disable IME on button.
            //  - key typing should not be eaten by IME.
            //  - when the button has a focus, IME's disabled status should be indicated as
            //    grayed buttons on the language bar.
            InputMethod.IsInputMethodEnabledProperty.OverrideMetadata(typeof(ButtonBase), new FrameworkPropertyMetadata(BooleanBoxes.FalseBox, FrameworkPropertyMetadataOptions.Inherits));
 
            IsMouseOverPropertyKey.OverrideMetadata(typeof(ButtonBase), new UIPropertyMetadata(new PropertyChangedCallback(OnVisualStatePropertyChanged)));
            IsEnabledProperty.OverrideMetadata(typeof(ButtonBase), new UIPropertyMetadata(new PropertyChangedCallback(OnVisualStatePropertyChanged)));
        }
 
        /// <summary>
        ///     Default ButtonBase constructor
        /// </summary>
        /// <remarks>
        ///     Automatic determination of current Dispatcher. Use alternative constructor
        ///     that accepts a Dispatcher for best performance.
        /// </remarks>
        protected ButtonBase()
            : base()
        {
        }
 
        #endregion
 
        #region Virtual methods
        /// <summary>
        /// This virtual method is called when button is clicked and it raises the Click event
        /// </summary>
        protected virtual void OnClick()
        {
            RoutedEventArgs newEvent = new RoutedEventArgs(ButtonBase.ClickEvent, this);
            RaiseEvent(newEvent);
 
            MS.Internal.Commands.CommandHelpers.ExecuteCommandSource(this);
        }
 
 
        /// <summary>
        ///     This method is invoked when the IsPressed property changes.
        /// </summary>
        /// <param name="e">DependencyPropertyChangedEventArgs.</param>
        protected virtual void OnIsPressedChanged(DependencyPropertyChangedEventArgs e)
        {
            OnVisualStatePropertyChanged(this, e);
        }
 
        #endregion Virtual methods
 
        #region Private helpers
 
        private bool IsInMainFocusScope
        {
            get
            {
                Visual focusScope = FocusManager.GetFocusScope(this) as Visual;
                return focusScope == null || VisualTreeHelper.GetParent(focusScope) == null;
            }
        }
 
        /// <summary>
        /// This method is called when button is clicked via IInvokeProvider.
        /// </summary>
        internal void AutomationButtonBaseClick()
        {
            OnClick();
        }
 
        private static bool IsValidClickMode(object o)
        {
            ClickMode value = (ClickMode)o;
            return value == ClickMode.Press
                || value == ClickMode.Release
                || value == ClickMode.Hover;
        }
 
        /// <summary>
        /// Override for <seealso cref="UIElement.OnRenderSizeChanged"/>
        /// </summary>
        protected internal override void OnRenderSizeChanged(SizeChangedInfo sizeInfo)
        {
            base.OnRenderSizeChanged(sizeInfo);
 
            // *** Workaround ***
            // We need OnMouseRealyOver Property here
            //
            // There is a problem when Button is capturing the Mouse and resizing untill the mouse fall of the Button
            // During that time, Button and Mouse didn't really move. However, we need to update the IsPressed property
            // because mouse is no longer over the button.
            // We migth need a new property called *** IsMouseReallyOver *** property, so we can update IsPressed when
            // it's changed. (Can't use IsMouseOver or IsMouseDirectlyOver 'coz once Mouse is captured, they're alway 'true'.
            //
 
            // Update IsPressed property
            if (IsMouseCaptured && (Mouse.PrimaryDevice.LeftButton == MouseButtonState.Pressed) && !IsSpaceKeyDown)
            {
                // At this point, RenderSize is not updated. We must use finalSize instead.
                UpdateIsPressed();
            }
        }
 
        /// <summary>
        ///     Called when IsPressedProperty is changed on "d."
        /// </summary>
        private static void OnIsPressedChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)
        {
            ButtonBase ctrl = (ButtonBase)d;
            ctrl.OnIsPressedChanged(e);
        }
 
        private static void OnAccessKeyPressed(object sender, AccessKeyPressedEventArgs e)
        {
            if (!e.Handled && e.Scope == null && e.Target == null)
            {
                e.Target = (UIElement)sender;
            }
        }
 
        private void UpdateIsPressed()
        {
            Point pos = Mouse.PrimaryDevice.GetPosition(this);
 
            if ((pos.X >= 0) && (pos.X <= ActualWidth) && (pos.Y >= 0) && (pos.Y <= ActualHeight))
            {
                if (!IsPressed)
                {
                    SetIsPressed(true);
                }
            }
            else if (IsPressed)
            {
                SetIsPressed(false);
            }
        }
 
        #endregion Private helpers
 
        #region Properties and Events
        /// <summary>
        /// Event correspond to left mouse button click
        /// </summary>
        public static readonly RoutedEvent ClickEvent = EventManager.RegisterRoutedEvent("Click", RoutingStrategy.Bubble, typeof(RoutedEventHandler), typeof(ButtonBase));
 
        /// <summary>
        /// Add / Remove ClickEvent handler
        /// </summary>
        [Category("Behavior")]
        public event RoutedEventHandler Click { add { AddHandler(ClickEvent, value); } remove { RemoveHandler(ClickEvent, value); } }
 
        /// <summary>
        ///     The DependencyProperty for RoutedCommand
        /// </summary>
        [CommonDependencyProperty]
        public static readonly DependencyProperty CommandProperty =
                DependencyProperty.Register(
                        "Command",
                        typeof(ICommand),
                        typeof(ButtonBase),
                        new FrameworkPropertyMetadata((ICommand)null,
                            new PropertyChangedCallback(OnCommandChanged)));
 
        /// <summary>
        /// The DependencyProperty for the CommandParameter
        /// </summary>
        [CommonDependencyProperty]
        public static readonly DependencyProperty CommandParameterProperty =
                DependencyProperty.Register(
                        "CommandParameter",
                        typeof(object),
                        typeof(ButtonBase),
                        new FrameworkPropertyMetadata(
                            (object)null,
                            new PropertyChangedCallback(OnCommandParameterChanged)));
 
        /// <summary>
        ///     The DependencyProperty for Target property
        ///     Flags:              None
        ///     Default Value:      null
        /// </summary>
        [CommonDependencyProperty]
        public static readonly DependencyProperty CommandTargetProperty =
                DependencyProperty.Register(
                        "CommandTarget",
                        typeof(IInputElement),
                        typeof(ButtonBase),
                        new FrameworkPropertyMetadata((IInputElement)null));
 
        /// <summary>
        ///     The key needed set a read-only property.
        /// </summary>
        internal static readonly DependencyPropertyKey IsPressedPropertyKey =
                DependencyProperty.RegisterReadOnly(
                        "IsPressed",
                        typeof(bool),
                        typeof(ButtonBase),
                        new FrameworkPropertyMetadata(
                                BooleanBoxes.FalseBox,
                                new PropertyChangedCallback(OnIsPressedChanged)));
 
        /// <summary>
        ///     The DependencyProperty for the IsPressed property.
        ///     Flags:              None
        ///     Default Value:      false
        /// </summary>
        [CommonDependencyProperty]
        public static readonly DependencyProperty IsPressedProperty =
                IsPressedPropertyKey.DependencyProperty;
 
        /// <summary>
        ///     IsPressed is the state of a button indicates that left mouse button is pressed or space key is pressed over the button.
        /// </summary>
        [Browsable(false), Category("Appearance"), ReadOnly(true)]
        public bool IsPressed
        {
            get { return (bool) GetValue(IsPressedProperty); }
            protected set { SetValue(IsPressedPropertyKey, BooleanBoxes.Box(value)); }
        }
 
        private void SetIsPressed(bool pressed)
        {
            if (pressed)
            {
                SetValue(IsPressedPropertyKey, BooleanBoxes.Box(pressed));
            }
            else
            {
                ClearValue(IsPressedPropertyKey);
            }
        }
 
        /// <summary>
        /// Get or set the Command property
        /// </summary>
        [Bindable(true), Category("Action")]
        [Localizability(LocalizationCategory.NeverLocalize)]
        public ICommand Command
        {
            get
            {
                return (ICommand) GetValue(CommandProperty);
            }
            set
            {
                SetValue(CommandProperty, value);
            }
        }
 
        private static void OnCommandChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)
        {
            ButtonBase b = (ButtonBase)d;
            b.OnCommandChanged((ICommand)e.OldValue, (ICommand)e.NewValue);
        }
 
        private void OnCommandChanged(ICommand oldCommand, ICommand newCommand)
        {
            if (oldCommand != null)
            {
                UnhookCommand(oldCommand);
            }
            if (newCommand != null)
            {
                HookCommand(newCommand);
            }
        }
 
        private void UnhookCommand(ICommand command)
        {
            CanExecuteChangedEventManager.RemoveHandler(command, OnCanExecuteChanged);
            UpdateCanExecute();
        }
 
        private void HookCommand(ICommand command)
        {
            CanExecuteChangedEventManager.AddHandler(command, OnCanExecuteChanged);
            UpdateCanExecute();
        }
 
        private void OnCanExecuteChanged(object sender, EventArgs e)
        {
            UpdateCanExecute();
        }
 
        private void UpdateCanExecute()
        {
            if (Command != null)
            {
                CanExecute = MS.Internal.Commands.CommandHelpers.CanExecuteCommandSource(this);
            }
            else
            {
                CanExecute = true;
            }
        }
 
        /// <summary>
        ///     Fetches the value of the IsEnabled property
        /// </summary>
        /// <remarks>
        ///     The reason this property is overridden is so that Button
        ///     can infuse the value for CanExecute into it.
        /// </remarks>
        protected override bool IsEnabledCore
        {
            get
            {
                return base.IsEnabledCore && CanExecute;
            }
        }
 
        /// <summary>
        /// Reflects the parameter to pass to the CommandProperty upon execution.
        /// </summary>
        [Bindable(true), Category("Action")]
        [Localizability(LocalizationCategory.NeverLocalize)]
        public object CommandParameter
        {
            get
            {
                return GetValue(CommandParameterProperty);
            }
            set
            {
                SetValue(CommandParameterProperty, value);
            }
        }
 
        private static void OnCommandParameterChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)
        {
            ButtonBase b = (ButtonBase)d;
            b.UpdateCanExecute();
        }
 
        /// <summary>
        ///     The target element on which to fire the command.
        /// </summary>
        [Bindable(true), Category("Action")]
        public IInputElement CommandTarget
        {
            get
            {
                return (IInputElement)GetValue(CommandTargetProperty);
            }
            set
            {
                SetValue(CommandTargetProperty, value);
            }
        }
 
        /// <summary>
        ///     The DependencyProperty for the ClickMode property.
        ///     Flags:              None
        ///     Default Value:      ClickMode.Release
        /// </summary>
        public static readonly DependencyProperty ClickModeProperty =
                DependencyProperty.Register(
                        "ClickMode",
                        typeof(ClickMode),
                        typeof(ButtonBase),
                        new FrameworkPropertyMetadata(ClickMode.Release),
                        new ValidateValueCallback(IsValidClickMode));
 
 
        /// <summary>
        ///     ClickMode specify when the Click event should fire
        /// </summary>
        [Bindable(true), Category("Behavior")]
        public ClickMode ClickMode
        {
            get
            {
                return (ClickMode) GetValue(ClickModeProperty);
            }
            set
            {
                SetValue(ClickModeProperty, value);
            }
        }
 
        #endregion Properties and Events
 
        #region Override methods
        /// <summary>
        /// This is the method that responds to the MouseButtonEvent event.
        /// </summary>
        /// <param name="e">Event arguments</param>
        protected override void OnMouseLeftButtonDown(MouseButtonEventArgs e)
        {
            // Ignore when in hover-click mode.
            if (ClickMode != ClickMode.Hover)
            {
                e.Handled = true;
 
                // Always set focus on itself
                // In case ButtonBase is inside a nested focus scope we should restore the focus OnLostMouseCapture
                Focus();
 
                // It is possible that the mouse state could have changed during all of
                // the call-outs that have happened so far.
                if (e.ButtonState == MouseButtonState.Pressed)
                {
                    // Capture the mouse, and make sure we got it.
                    // WARNING: callout
                    CaptureMouse();
                    if (IsMouseCaptured)
                    {
                        // Though we have already checked this state, our call to CaptureMouse
                        // could also end up changing the state, so we check it again.
                        if (e.ButtonState == MouseButtonState.Pressed)
                        {
                            if (!IsPressed)
                            {
                                SetIsPressed(true);
                            }
                        }
                        else
                        {
                            // Release capture since we decided not to press the button.
                            ReleaseMouseCapture();
                        }
                    }
                }
 
                if (ClickMode == ClickMode.Press)
                {
                    bool exceptionThrown = true;
                    try
                    {
                        OnClick();
                        exceptionThrown = false;
                    }
                    finally
                    {
                        if (exceptionThrown)
                        {
                            // Cleanup the buttonbase state
                            SetIsPressed(false);
                            ReleaseMouseCapture();
                        }
                    }
                }
            }
 
            base.OnMouseLeftButtonDown(e);
        }
 
        /// <summary>
        /// This is the method that responds to the MouseButtonEvent event.
        /// </summary>
        /// <param name="e">Event arguments</param>
        protected override void OnMouseLeftButtonUp(MouseButtonEventArgs e)
        {
            // Ignore when in hover-click mode.
            if (ClickMode != ClickMode.Hover)
            {
                e.Handled = true;
                bool shouldClick = !IsSpaceKeyDown && IsPressed && ClickMode == ClickMode.Release;
 
                if (IsMouseCaptured && !IsSpaceKeyDown)
                {
                    ReleaseMouseCapture();
                }
 
                if (shouldClick)
                {
                    OnClick();
                }
            }
 
            base.OnMouseLeftButtonUp(e);
        }
 
        /// <summary>
        /// This is the method that responds to the MouseEvent event.
        /// </summary>
        /// <param name="e">Event arguments</param>
        protected override void OnMouseMove(MouseEventArgs e)
        {
            base.OnMouseMove(e);
            if ((ClickMode != ClickMode.Hover) &&
                ((IsMouseCaptured && (Mouse.PrimaryDevice.LeftButton == MouseButtonState.Pressed) && !IsSpaceKeyDown)))
            {
                UpdateIsPressed();
 
                e.Handled = true;
            }
        }
 
        /// <summary>
        ///     Called when this element loses mouse capture.
        /// </summary>
        /// <param name="e"></param>
        protected override void OnLostMouseCapture(MouseEventArgs e)
        {
            base.OnLostMouseCapture(e);
 
            if ((e.OriginalSource == this) && (ClickMode != ClickMode.Hover) && !IsSpaceKeyDown)
            {
                // If we are inside a nested focus scope - we should restore the focus to the main focus scope
                // This will cover the scenarios like ToolBar buttons
                if (IsKeyboardFocused && !IsInMainFocusScope)
                    Keyboard.Focus(null);
 
                // When we lose capture, the button should not look pressed anymore
                // -- unless the spacebar is still down, in which case we are still pressed.
                SetIsPressed(false);
            }
        }
 
        /// <summary>
        ///     An event reporting the mouse entered this element.
        /// </summary>
        /// <param name="e">Event arguments</param>
        protected override void OnMouseEnter(MouseEventArgs e)
        {
            base.OnMouseEnter(e);
            if (HandleIsMouseOverChanged())
            {
                e.Handled = true;
            }
        }
 
        /// <summary>
        ///     An event reporting the mouse left this element.
        /// </summary>
        /// <param name="e">Event arguments</param>
        protected override void OnMouseLeave(MouseEventArgs e)
        {
            base.OnMouseLeave(e);
            if (HandleIsMouseOverChanged())
            {
                e.Handled = true;
            }
        }
 
        /// <summary>
        ///     An event reporting that the IsMouseOver property changed.
        /// </summary>
        private bool HandleIsMouseOverChanged()
        {
            if (ClickMode == ClickMode.Hover)
            {
                if (IsMouseOver)
                {
                    // Hovering over the button will click in the OnHover click mode
                    SetIsPressed(true);
                    OnClick();
                }
                else
                {
                    SetIsPressed(false);
                }
 
                return true;
            }
 
            return false;
        }
 
        /// <summary>
        /// This is the method that responds to the KeyDown event.
        /// </summary>
        /// <param name="e">Event arguments</param>
        protected override void OnKeyDown(KeyEventArgs e)
        {
            base.OnKeyDown(e);
 
            if (ClickMode == ClickMode.Hover)
            {
                // Ignore when in hover-click mode.
                return;
            }
 
            if (e.Key == Key.Space)
            {
                // Alt+Space should bring up system menu, we shouldn't handle it.
                if ((Keyboard.Modifiers & (ModifierKeys.Control | ModifierKeys.Alt)) != ModifierKeys.Alt)
                {
                    if ((!IsMouseCaptured) && (e.OriginalSource == this))
                    {
                        IsSpaceKeyDown = true;
                        SetIsPressed(true);
                        CaptureMouse();
 
                        if (ClickMode == ClickMode.Press)
                        {
                            OnClick();
                        }
 
                        e.Handled = true;
                    }
                }
            }
            else if (e.Key == Key.Enter && (bool)GetValue(KeyboardNavigation.AcceptsReturnProperty))
            {
                if (e.OriginalSource == this)
                {
                    IsSpaceKeyDown = false;
                    SetIsPressed(false);
                    if (IsMouseCaptured)
                    {
                        ReleaseMouseCapture();
                    }
 
                    OnClick();
                    e.Handled = true;
                }
            }
            else
            {
                // On any other key we set IsPressed to false only if Space key is pressed
                if (IsSpaceKeyDown)
                {
                    SetIsPressed(false);
                    IsSpaceKeyDown = false;
                    if (IsMouseCaptured)
                    {
                        ReleaseMouseCapture();
                    }
                }
            }
        }
 
        /// <summary>
        /// This is the method that responds to the KeyUp event.
        /// </summary>
        /// <param name="e">Event arguments</param>
        protected override void OnKeyUp(KeyEventArgs e)
        {
            base.OnKeyUp(e);
 
            if (ClickMode == ClickMode.Hover)
            {
                // Ignore when in hover-click mode.
                return;
            }
 
            if ((e.Key == Key.Space) && IsSpaceKeyDown)
            {
                // Alt+Space should bring up system menu, we shouldn't handle it.
                if ((Keyboard.Modifiers & (ModifierKeys.Control | ModifierKeys.Alt)) != ModifierKeys.Alt)
                {
                    IsSpaceKeyDown = false;
                    if (GetMouseLeftButtonReleased())
                    {
                        bool shouldClick = IsPressed && ClickMode == ClickMode.Release;
 
                        // Release mouse capture if left mouse button is not pressed
                        if (IsMouseCaptured)
                        {
                            // OnLostMouseCapture set IsPressed to false
                            ReleaseMouseCapture();
                        }
 
                        if (shouldClick)
                            OnClick();
                    }
                    else
                    {
                        // IsPressed state is updated only if mouse is captured (bugfix 919349)
                        if (IsMouseCaptured)
                            UpdateIsPressed();
                    }
 
                    e.Handled = true;
                }
            }
        }
 
        /// <summary>
        ///     An event announcing that the keyboard is no longer focused
        /// </summary>
        /// <param name="e">Event arguments</param>
        protected override void OnLostKeyboardFocus(KeyboardFocusChangedEventArgs e)
        {
            base.OnLostKeyboardFocus(e);
 
            if (ClickMode == ClickMode.Hover)
            {
                // Ignore when in hover-click mode.
                return;
            }
 
            if (e.OriginalSource == this)
            {
                if (IsPressed)
                {
                    SetIsPressed(false);
                }
 
                if (IsMouseCaptured)
                    ReleaseMouseCapture();
 
                IsSpaceKeyDown = false;
            }
        }
 
        /// <summary>
        /// The Access key for this control was invoked.
        /// </summary>
        protected override void OnAccessKey(AccessKeyEventArgs e)
        {
            if (e.IsMultiple)
            {
                base.OnAccessKey(e);
            }
            else
            {
                // Don't call the base b/c we don't want to take focus
                OnClick();
            }
        }
 
        private bool GetMouseLeftButtonReleased()
        {
            return InputManager.Current.PrimaryMouseDevice.LeftButton == MouseButtonState.Released;
        }
 
        private bool IsSpaceKeyDown
        {
            get { return ReadControlFlag(ControlBoolFlags.IsSpaceKeyDown); }
            set { WriteControlFlag(ControlBoolFlags.IsSpaceKeyDown, value); }
        }
 
        private bool CanExecute
        {
            get { return !ReadControlFlag(ControlBoolFlags.CommandDisabled); }
            set
            {
                if (value != CanExecute)
                {
                    WriteControlFlag(ControlBoolFlags.CommandDisabled, !value);
                    CoerceValue(IsEnabledProperty);
                }
            }
        }
 
        #endregion
 
        #region Visual State Manager
 
        /// <summary>
        ///     Change to the correct visual state for the ButtonBase.
        /// </summary>
        /// <param name="useTransitions">
        ///     true to use transitions when updating the visual state, false to
        ///     snap directly to the new visual state.
        /// </param>
        internal override void ChangeVisualState(bool useTransitions)
        {
            if (!IsEnabled)
            {
                VisualStateManager.GoToState(this, VisualStates.StateDisabled, useTransitions);
            }
            else if (IsPressed)
            {
                VisualStateManager.GoToState(this, VisualStates.StatePressed, useTransitions);
            }
            else if (IsMouseOver)
            {
                VisualStateManager.GoToState(this, VisualStates.StateMouseOver, useTransitions);
            }
            else
            {
                VisualStateManager.GoToState(this, VisualStates.StateNormal, useTransitions);
            }
 
            if (IsKeyboardFocused)
            {
                VisualStateManager.GoToState(this, VisualStates.StateFocused, useTransitions);
            }
            else
            {
                VisualStateManager.GoToState(this, VisualStates.StateUnfocused, useTransitions);
            }
 
            base.ChangeVisualState(useTransitions);
        }
 
        #endregion
    }
}