| File: System\Windows\Controls\DockPanel.cs | Web Access |
| Project: src\wpf\src\Microsoft.DotNet.Wpf\src\PresentationFramework\PresentationFramework.csproj (PresentationFramework) |
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // // Description: Contains the DockPanel class. // Spec at DockPanel.xml // using MS.Internal.PresentationFramework; using MS.Internal.Telemetry.PresentationFramework; using System.Windows.Media; namespace System.Windows.Controls { #region Dock enum type /// <summary> /// Dock - Enum which describes how to position and stretch the child of a DockPanel. /// </summary> /// <seealso cref="DockPanel" /> public enum Dock { /// <summary> /// Position this child at the left of the remaining space. /// </summary> Left, /// <summary> /// Position this child at the top of the remaining space. /// </summary> Top, /// <summary> /// Position this child at the right of the remaining space. /// </summary> Right, /// <summary> /// Position this child at the bottom of the remaining space. /// </summary> Bottom, } #endregion /// <summary> /// DockPanel is used to size and position children inward from the edges of available space. /// /// A <see cref="System.Windows.Controls.Dock" /> enum (see <see cref="SetDock" /> and <see cref="GetDock" />) /// determines on which size a child is placed. Children are stacked in order from these edges until /// there is no more space; this happens when previous children have consumed all available space, or a child /// with Dock set to Fill is encountered. /// </summary> public class DockPanel : Panel { //------------------------------------------------------------------- // // Constructors // //------------------------------------------------------------------- #region Constructors static DockPanel() { ControlsTraceLogger.AddControl(TelemetryControls.DockPanel); } /// <summary> /// Default DependencyObject constructor /// </summary> /// <remarks> /// Automatic determination of current Dispatcher. Use alternative constructor /// that accepts a Dispatcher for best performance. /// </remarks> public DockPanel() : base() { } #endregion //------------------------------------------------------------------- // // Public Methods // //------------------------------------------------------------------- #region Public Methods /// <summary> /// Reads the attached property Dock from the given element. /// </summary> /// <param name="element">UIElement from which to read the attached property.</param> /// <returns>The property's value.</returns> /// <seealso cref="DockPanel.DockProperty" /> [AttachedPropertyBrowsableForChildren()] public static Dock GetDock(UIElement element) { ArgumentNullException.ThrowIfNull(element); return (Dock) element.GetValue(DockProperty); } /// <summary> /// Writes the attached property Dock to the given element. /// </summary> /// <param name="element">UIElement to which to write the attached property.</param> /// <param name="dock">The property value to set</param> /// <seealso cref="DockPanel.DockProperty" /> public static void SetDock(UIElement element, Dock dock) { ArgumentNullException.ThrowIfNull(element); element.SetValue(DockProperty, dock); } private static void OnDockChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) { UIElement uie = d as UIElement; //it may be anyting, like FlowDocument... bug 1237275 if(uie != null) { DockPanel p = VisualTreeHelper.GetParent(uie) as DockPanel; p?.InvalidateMeasure(); } } #endregion //------------------------------------------------------------------- // // Public Properties + Dependency Properties's // //------------------------------------------------------------------- #region Public Properties /// <summary> /// This property controls whether the last child in the DockPanel should be stretched to fill any /// remaining available space. /// </summary> public bool LastChildFill { get { return (bool) GetValue(LastChildFillProperty); } set { SetValue(LastChildFillProperty, value); } } /// <summary> /// DependencyProperty for <see cref="LastChildFill" /> property. /// </summary> [CommonDependencyProperty] public static readonly DependencyProperty LastChildFillProperty = DependencyProperty.Register( "LastChildFill", typeof(bool), typeof(DockPanel), new FrameworkPropertyMetadata(true, FrameworkPropertyMetadataOptions.AffectsArrange)); /// <summary> /// DependencyProperty for Dock property. /// </summary> /// <seealso cref="DockPanel.GetDock" /> /// <seealso cref="DockPanel.SetDock" /> [CommonDependencyProperty] public static readonly DependencyProperty DockProperty = DependencyProperty.RegisterAttached( "Dock", typeof(Dock), typeof(DockPanel), new FrameworkPropertyMetadata( Dock.Left, new PropertyChangedCallback(OnDockChanged)), new ValidateValueCallback(IsValidDock)); #endregion //------------------------------------------------------------------- // // Protected Methods // //------------------------------------------------------------------- #region Protected Methods /// <summary> /// Updates DesiredSize of the DockPanel. Called by parent UIElement. This is the first pass of layout. /// </summary> /// <remarks> /// Children are measured based on their sizing properties and <see cref="System.Windows.Controls.Dock" />. /// Each child is allowed to consume all of the space on the side on which it is docked; Left/Right docked /// children are granted all vertical space for their entire width, and Top/Bottom docked children are /// granted all horizontal space for their entire height. /// </remarks> /// <param name="constraint">Constraint size is an "upper limit" that the return value should not exceed.</param> /// <returns>The Panel's desired size.</returns> protected override Size MeasureOverride(Size constraint) { UIElementCollection children = InternalChildren; double parentWidth = 0; // Our current required width due to children thus far. double parentHeight = 0; // Our current required height due to children thus far. double accumulatedWidth = 0; // Total width consumed by children. double accumulatedHeight = 0; // Total height consumed by children. for (int i = 0, count = children.Count; i < count; ++i) { UIElement child = children[i]; Size childConstraint; // Contains the suggested input constraint for this child. Size childDesiredSize; // Contains the return size from child measure. if (child == null) { continue; } // Child constraint is the remaining size; this is total size minus size consumed by previous children. childConstraint = new Size(Math.Max(0.0, constraint.Width - accumulatedWidth), Math.Max(0.0, constraint.Height - accumulatedHeight)); // Measure child. child.Measure(childConstraint); childDesiredSize = child.DesiredSize; // Now, we adjust: // 1. Size consumed by children (accumulatedSize). This will be used when computing subsequent // children to determine how much space is remaining for them. // 2. Parent size implied by this child (parentSize) when added to the current children (accumulatedSize). // This is different from the size above in one respect: A Dock.Left child implies a height, but does // not actually consume any height for subsequent children. // If we accumulate size in a given dimension, the next child (or the end conditions after the child loop) // will deal with computing our minimum size (parentSize) due to that accumulation. // Therefore, we only need to compute our minimum size (parentSize) in dimensions that this child does // not accumulate: Width for Top/Bottom, Height for Left/Right. switch (DockPanel.GetDock(child)) { case Dock.Left: case Dock.Right: parentHeight = Math.Max(parentHeight, accumulatedHeight + childDesiredSize.Height); accumulatedWidth += childDesiredSize.Width; break; case Dock.Top: case Dock.Bottom: parentWidth = Math.Max(parentWidth, accumulatedWidth + childDesiredSize.Width); accumulatedHeight += childDesiredSize.Height; break; } } // Make sure the final accumulated size is reflected in parentSize. parentWidth = Math.Max(parentWidth, accumulatedWidth); parentHeight = Math.Max(parentHeight, accumulatedHeight); return (new Size(parentWidth, parentHeight)); } /// <summary> /// DockPanel computes a position and final size for each of its children based upon their /// <see cref="System.Windows.Controls.Dock" /> enum and sizing properties. /// </summary> /// <param name="arrangeSize">Size that DockPanel will assume to position children.</param> protected override Size ArrangeOverride(Size arrangeSize) { UIElementCollection children = InternalChildren; int totalChildrenCount = children.Count; int nonFillChildrenCount = totalChildrenCount - (LastChildFill ? 1 : 0); double accumulatedLeft = 0; double accumulatedTop = 0; double accumulatedRight = 0; double accumulatedBottom = 0; for (int i = 0; i < totalChildrenCount; ++i) { UIElement child = children[i]; if (child == null) { continue; } Size childDesiredSize = child.DesiredSize; Rect rcChild = new Rect( accumulatedLeft, accumulatedTop, Math.Max(0.0, arrangeSize.Width - (accumulatedLeft + accumulatedRight)), Math.Max(0.0, arrangeSize.Height - (accumulatedTop + accumulatedBottom)) ); if (i < nonFillChildrenCount) { switch (DockPanel.GetDock(child)) { case Dock.Left: accumulatedLeft += childDesiredSize.Width; rcChild.Width = childDesiredSize.Width; break; case Dock.Right: accumulatedRight += childDesiredSize.Width; rcChild.X = Math.Max(0.0, arrangeSize.Width - accumulatedRight); rcChild.Width = childDesiredSize.Width; break; case Dock.Top: accumulatedTop += childDesiredSize.Height; rcChild.Height = childDesiredSize.Height; break; case Dock.Bottom: accumulatedBottom += childDesiredSize.Height; rcChild.Y = Math.Max(0.0, arrangeSize.Height - accumulatedBottom); rcChild.Height = childDesiredSize.Height; break; } } child.Arrange(rcChild); } return (arrangeSize); } #endregion Protected Methods //------------------------------------------------------------------- // // Private Methods // //------------------------------------------------------------------- #region Private Methods internal static bool IsValidDock(object o) { Dock dock = (Dock)o; return ( dock == Dock.Left || dock == Dock.Top || dock == Dock.Right || dock == Dock.Bottom); } // // This property // 1. Finds the correct initial size for the _effectiveValues store on the current DependencyObject // 2. This is a performance optimization // internal override int EffectiveValuesInitialSize { get { return 9; } } #endregion Private Methods } }