2 implementations of ISpellerSegment
PresentationFramework (2)
System\Windows\Documents\NLGSpellerInterop.cs (1)
558private class SpellerSegment : ISpellerSegment, IDisposable
System\Windows\Documents\WinRTSpellerInterop.cs (1)
900internal class SpellerSegment: ISpellerSegment
18 references to ISpellerSegment
PresentationFramework (18)
System\Windows\Documents\NLGSpellerInterop.cs (8)
628List<ISpellerSegment> subSegments = new List<ISpellerSegment>(); 655public IReadOnlyList<ISpellerSegment> SubSegments 803private IReadOnlyList<ISpellerSegment> _subSegments = null; 836List<ISpellerSegment> segments = new List<ISpellerSegment>(); 862public IReadOnlyList<ISpellerSegment> Segments 928private IReadOnlyList<ISpellerSegment> _segments;
System\Windows\Documents\Speller.cs (3)
882private bool ScanErrorTextSegment(SpellerInteropBase.ISpellerSegment textSegment, object o) 930private bool ScanTextSegment(SpellerInteropBase.ISpellerSegment textSegment, object o) 1416private bool ExpandToWordBreakCallback(SpellerInteropBase.ISpellerSegment textSegment, object o)
System\Windows\Documents\SpellerInteropBase.cs (3)
22internal delegate bool EnumTextSegmentsCallback(ISpellerSegment textSegment, object data); 46IReadOnlyList<ISpellerSegment> SubSegments { get; } 82IReadOnlyList<ISpellerSegment> Segments { get; }
System\Windows\Documents\WinRTSpellerInterop.cs (4)
916_empty = new List<ISpellerSegment>().AsReadOnly(); 978public IReadOnlyList<ISpellerSegment> SubSegments 1040private static readonly IReadOnlyList<ISpellerSegment> _empty; 1063public IReadOnlyList<ISpellerSegment> Segments