1 write to _text
PresentationFramework (1)
System\Windows\Documents\Speller.cs (1)
1663
_text
= new char[maxChars];
5 references to _text
PresentationFramework (5)
System\Windows\Documents\Speller.cs (5)
1689
runCount = Math.Min(runCount,
_text
.Length - _textLength);
1692
position.GetTextInRun(LogicalDirection.Forward,
_text
, _textLength, runCount);
1724
_text
[_textLength] = ' ';
1732
_text
[_textLength] = '\xf8ff'; // Unicode private use.
1784
get { return
_text
; }