1 write to _timeLimit
PresentationFramework (1)
System\Windows\Documents\Speller.cs (1)
1847
_timeLimit
= timeLimit;
3 references to _timeLimit
PresentationFramework (3)
System\Windows\Documents\Speller.cs (3)
1860
if (nowTicks >=
_timeLimit
&& _debugMsOverTimeLimit == 0)
1862
_debugMsOverTimeLimit = (int)(((double)(nowTicks -
_timeLimit
)) / 10000);
1866
return nowTicks >=
_timeLimit
;