1 write to _timeLimit
PresentationFramework (1)
System\Windows\Documents\Speller.cs (1)
1876_timeLimit = timeLimit;
3 references to _timeLimit
PresentationFramework (3)
System\Windows\Documents\Speller.cs (3)
1889if (nowTicks >= _timeLimit && _debugMsOverTimeLimit == 0) 1891_debugMsOverTimeLimit = (int)(((double)(nowTicks - _timeLimit)) / 10000); 1895return nowTicks >= _timeLimit;