3 writes to m_player
PresentationFramework (3)
System\Windows\Controls\SoundPlayerAction.cs (3)
110m_player = null; 223m_player = new SoundPlayer((Stream)newStream); 243m_player = null;
12 references to m_player
PresentationFramework (12)
System\Windows\Controls\SoundPlayerAction.cs (12)
54if (m_player != null) 56m_player.Dispose(); 155else if (m_player != null) 158Debug.Assert(m_player.IsLoadCompleted); 160m_player.Play(); 221if (m_player == null) 227m_player.Stream = (Stream)newStream; 229m_player.LoadCompleted += new AsyncCompletedEventHandler(OnSoundPlayerLoadCompleted); 230m_player.LoadAsync(); // Begin preloading the stream into SoundPlayer's local buffer 237if (Object.ReferenceEquals(m_player, sender)) 239Debug.Assert(m_player.IsLoadCompleted); 254m_player.Play();