3 writes to m_player
PresentationFramework (3)
System\Windows\Controls\SoundPlayerAction.cs (3)
94m_player = null; 204m_player = new SoundPlayer((Stream)newStream); 224m_player = null;
11 references to m_player
PresentationFramework (11)
System\Windows\Controls\SoundPlayerAction.cs (11)
41m_player?.Dispose(); 139else if (m_player != null) 142Debug.Assert(m_player.IsLoadCompleted); 144m_player.Play(); 202if (m_player == null) 208m_player.Stream = (Stream)newStream; 210m_player.LoadCompleted += new AsyncCompletedEventHandler(OnSoundPlayerLoadCompleted); 211m_player.LoadAsync(); // Begin preloading the stream into SoundPlayer's local buffer 218if (Object.ReferenceEquals(m_player, sender)) 220Debug.Assert(m_player.IsLoadCompleted); 235m_player.Play();