3 writes to m_player
PresentationFramework (3)
System\Windows\Controls\SoundPlayerAction.cs (3)
97m_player = null; 210m_player = new SoundPlayer((Stream)newStream); 230m_player = null;
12 references to m_player
PresentationFramework (12)
System\Windows\Controls\SoundPlayerAction.cs (12)
41if (m_player != null) 43m_player.Dispose(); 142else if (m_player != null) 145Debug.Assert(m_player.IsLoadCompleted); 147m_player.Play(); 208if (m_player == null) 214m_player.Stream = (Stream)newStream; 216m_player.LoadCompleted += new AsyncCompletedEventHandler(OnSoundPlayerLoadCompleted); 217m_player.LoadAsync(); // Begin preloading the stream into SoundPlayer's local buffer 224if (Object.ReferenceEquals(m_player, sender)) 226Debug.Assert(m_player.IsLoadCompleted); 241m_player.Play();