3 writes to m_player
PresentationFramework (3)
System\Windows\Controls\SoundPlayerAction.cs (3)
93m_player = null; 203m_player = new SoundPlayer((Stream)newStream); 223m_player = null;
11 references to m_player
PresentationFramework (11)
System\Windows\Controls\SoundPlayerAction.cs (11)
40m_player?.Dispose(); 138else if (m_player != null) 141Debug.Assert(m_player.IsLoadCompleted); 143m_player.Play(); 201if (m_player == null) 207m_player.Stream = (Stream)newStream; 209m_player.LoadCompleted += new AsyncCompletedEventHandler(OnSoundPlayerLoadCompleted); 210m_player.LoadAsync(); // Begin preloading the stream into SoundPlayer's local buffer 217if (Object.ReferenceEquals(m_player, sender)) 219Debug.Assert(m_player.IsLoadCompleted); 234m_player.Play();