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// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Reflection;
using MS.Internal.PresentationFramework; // SecurityHelper
//
// Description: DocumentsTrace is a tracing utility for Fixed and Flow documents
//
namespace MS.Internal.Documents
{
internal sealed class DocumentsTrace
{
internal static class FixedFormat
{
#if DEBUG
public static DocumentsTrace FixedDocument = new DocumentsTrace("FixedFormat-FixedDocument");
public static DocumentsTrace PageContent= new DocumentsTrace("FixedFormat-PageContent");
public static DocumentsTrace IDF = new DocumentsTrace("FixedFormat-IDFAsync");
#else
public static DocumentsTrace FixedDocument = null;
public static DocumentsTrace PageContent = null;
public static DocumentsTrace IDF = null;
#endif
#if DEBUG
static FixedFormat()
{
// FixedFormat.IDF.Enable();
// FixedFormat.FixedDocument.Enable();
// FixedFormat.PageContent.Enable();
}
#endif
}
internal static class FixedTextOM
{
#if DEBUG
public static DocumentsTrace TextView = new DocumentsTrace("FixedTextOM-TextView");
public static DocumentsTrace TextContainer = new DocumentsTrace("FixedTextOM-TextContainer");
public static DocumentsTrace Map = new DocumentsTrace("FixedTextOM-FixedFlowMap");
public static DocumentsTrace Highlight = new DocumentsTrace("FixedTextOM-Highlight");
public static DocumentsTrace Builder = new DocumentsTrace("FixedTextOM-FixedTextBuilder");
public static DocumentsTrace FlowPosition = new DocumentsTrace("FixedTextOM-FlowPosition");
#else
public static DocumentsTrace TextView = null;
public static DocumentsTrace TextContainer = null;
public static DocumentsTrace Map = null;
public static DocumentsTrace Highlight = null;
public static DocumentsTrace Builder = null;
public static DocumentsTrace FlowPosition = null;
#endif
#if DEBUG
// Note:
// If you want to enable trace tags without recompiling. This is a good place to put a break point
// during start-up.
static FixedTextOM()
{
// FixedTextOM.TextView.Enable();
// FixedTextOM.TextContainer.Enable();
// FixedTextOM.Map.Enable();
// FixedTextOM.Highlight.Enable();
// FixedTextOM.Builder.Enable();
// FixedTextOM.FlowPosition.Enable();
}
#endif
}
internal static class FixedDocumentSequence
{
#if DEBUG
public static DocumentsTrace Content = new DocumentsTrace("FixedDocumentsSequence-Content");
public static DocumentsTrace IDF = new DocumentsTrace("FixedDocumentSequence-IDFAsync");
public static DocumentsTrace TextOM = new DocumentsTrace("FixedDocumentSequence-TextOM");
public static DocumentsTrace Highlights = new DocumentsTrace("FixedDocumentSequence-Highlights");
#else
public static DocumentsTrace Content = null;
public static DocumentsTrace IDF = null;
public static DocumentsTrace TextOM = null;
public static DocumentsTrace Highlights = null;
#endif
#if DEBUG
static FixedDocumentSequence()
{
//FixedDocumentSequence.Content.Enable();
//FixedDocumentSequence.IDF.Enable();
//FixedDocumentSequence.TextOM.Enable();
//FixedDocumentSequence.Highlights.Enable();
}
#endif
}
static DocumentsTrace()
{
#if DEBUG
// we are adding console as a listener
TextWriterTraceListener consoleListener = new TextWriterTraceListener( Console.Out );
// get the listeners collection
TraceListenerCollection listeners = null;
listeners = System.Diagnostics.Trace.Listeners;
// add the console listener
listeners.Add( consoleListener );
#endif
}
public DocumentsTrace(string switchName)
{
#if DEBUG
string name = SafeSecurityHelper.GetAssemblyPartialName( Assembly.GetCallingAssembly() );
_switch = new BooleanSwitch(switchName, $"[{name}]");
#endif
}
public DocumentsTrace(string switchName, bool initialState) : this(switchName)
{
#if DEBUG
_switch.Enabled = initialState;
#endif
}
[Conditional("DEBUG")]
public void Trace(string message)
{
#if DEBUG
if (_switch.Enabled)
{
System.Diagnostics.Trace.WriteLine($"{_switch.Description} {_switch.DisplayName} : {message}");
}
#endif
}
[Conditional("DEBUG")]
public void TraceCallers(int Depth)
{
#if DEBUG
if (_switch.Enabled)
{
System.Diagnostics.StackTrace st = new System.Diagnostics.StackTrace(1);
if (Depth < 0)
Depth = st.FrameCount;
Indent();
for (int i=0; i < st.FrameCount && i < Depth; i++)
{
System.Diagnostics.StackFrame sf = st.GetFrame(i);
Trace($"{sf.GetMethod()}+{sf.GetILOffset()}");
}
Unindent();
}
#endif
}
[Conditional("DEBUG")]
public void Indent()
{
#if DEBUG
System.Diagnostics.Trace.Indent();
#endif
}
[Conditional("DEBUG")]
public void Unindent()
{
#if DEBUG
System.Diagnostics.Trace.Unindent();
#endif
}
[Conditional("DEBUG")]
public void Enable()
{
#if DEBUG
_switch.Enabled = true;
#endif
}
[Conditional("DEBUG")]
public void Disable()
{
#if DEBUG
_switch.Enabled = false;
#endif
}
public bool IsEnabled
{
get
{
#if DEBUG
return _switch.Enabled;
#else
return false;
#endif
}
}
#if DEBUG
private System.Diagnostics.BooleanSwitch _switch;
#endif
}
}
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