| File: System\Windows\StylusOverProperty.cs | Web Access |
| Project: src\wpf\src\Microsoft.DotNet.Wpf\src\PresentationCore\PresentationCore.csproj (PresentationCore) |
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. using System.Windows.Input; namespace System.Windows { ///////////////////////////////////////////////////////////////////////// internal class StylusOverProperty : ReverseInheritProperty { ///////////////////////////////////////////////////////////////////// internal StylusOverProperty() : base( UIElement.IsStylusOverPropertyKey, CoreFlags.IsStylusOverCache, CoreFlags.IsStylusOverChanged) { } ///////////////////////////////////////////////////////////////////// internal override void FireNotifications(UIElement uie, ContentElement ce, UIElement3D uie3D, bool oldValue) { // This is all very sketchy... // // Tablet can support multiple stylus devices concurrently. They can each // be over a different element. They all update the IsStylusOver property, // which calls into here, but ends up using the "current" stylus device, // instead of each using their own device. Worse, all of these will end up // writing to the same bits in the UIElement. They are going to step all over // each other. if(Stylus.CurrentStylusDevice == null) { return; } StylusEventArgs stylusEventArgs = new StylusEventArgs(Stylus.CurrentStylusDevice, Environment.TickCount) { RoutedEvent = oldValue ? Stylus.StylusLeaveEvent : Stylus.StylusEnterEvent }; if (uie != null) { uie.RaiseEvent(stylusEventArgs); } else if (ce != null) { ce.RaiseEvent(stylusEventArgs); } else { uie3D?.RaiseEvent(stylusEventArgs); } } } }