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// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
//
//
// Description: A rotation in 3-space defined by a Quaternion.
//
//
using System;
namespace System.Windows.Media.Media3D
{
/// <summary>
/// A rotation in 3-space defined by a Quaternion.
/// </summary>
public partial class QuaternionRotation3D
{
//------------------------------------------------------
//
// Constructors
//
//------------------------------------------------------
#region Constructors
/// <summary>
/// Default constructor that creates a rotation with Quaternion (0,0,0,1).
/// </summary>
public QuaternionRotation3D() {}
/// <summary>
/// Constructor taking a quaternion.
/// </summary>
public QuaternionRotation3D(Quaternion quaternion)
{
Quaternion = quaternion;
}
#endregion Constructors
//------------------------------------------------------
//
// Internal Properties
//
//------------------------------------------------------
#region Internal Properties
// Used by animation to get a snapshot of the current rotational
// configuration for interpolation in Rotation3DAnimations.
internal override Quaternion InternalQuaternion { get { return _cachedQuaternionValue; } }
#endregion Internal Properties
}
}
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