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// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
//
//
// This file was generated, please do not edit it directly.
//
// Please see MilCodeGen.html for more information.
//
using MS.Internal;
using MS.Internal.Collections;
using MS.Internal.PresentationCore;
using MS.Utility;
using System;
using System.Collections;
using System.Collections.Generic;
using System.ComponentModel;
using System.ComponentModel.Design.Serialization;
using System.Diagnostics;
using System.Globalization;
using System.Reflection;
using System.Runtime.InteropServices;
using System.Text;
using System.Windows.Markup;
using System.Windows.Media.Media3D.Converters;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Media.Composition;
using System.Security;
using SR=MS.Internal.PresentationCore.SR;
using System.Windows.Media.Imaging;
// These types are aliased to match the unamanaged names used in interop
using BOOL = System.UInt32;
using WORD = System.UInt16;
using Float = System.Single;
namespace System.Windows.Media.Media3D
{
abstract partial class Transform3D : GeneralTransform3D, DUCE.IResource
{
//------------------------------------------------------
//
// Public Methods
//
//------------------------------------------------------
#region Public Methods
/// <summary>
/// Shadows inherited Clone() with a strongly typed
/// version for convenience.
/// </summary>
public new Transform3D Clone()
{
return (Transform3D)base.Clone();
}
/// <summary>
/// Shadows inherited CloneCurrentValue() with a strongly typed
/// version for convenience.
/// </summary>
public new Transform3D CloneCurrentValue()
{
return (Transform3D)base.CloneCurrentValue();
}
#endregion Public Methods
//------------------------------------------------------
//
// Public Properties
//
//------------------------------------------------------
#region Public Properties
#endregion Public Properties
//------------------------------------------------------
//
// Protected Methods
//
//------------------------------------------------------
#region Protected Methods
#endregion ProtectedMethods
//------------------------------------------------------
//
// Internal Methods
//
//------------------------------------------------------
#region Internal Methods
internal abstract DUCE.ResourceHandle AddRefOnChannelCore(DUCE.Channel channel);
/// <summary>
/// AddRefOnChannel
/// </summary>
DUCE.ResourceHandle DUCE.IResource.AddRefOnChannel(DUCE.Channel channel)
{
// Reconsider the need for this lock when removing the MultiChannelResource.
using (CompositionEngineLock.Acquire())
{
return AddRefOnChannelCore(channel);
}
}
internal abstract void ReleaseOnChannelCore(DUCE.Channel channel);
/// <summary>
/// ReleaseOnChannel
/// </summary>
void DUCE.IResource.ReleaseOnChannel(DUCE.Channel channel)
{
// Reconsider the need for this lock when removing the MultiChannelResource.
using (CompositionEngineLock.Acquire())
{
ReleaseOnChannelCore(channel);
}
}
internal abstract DUCE.ResourceHandle GetHandleCore(DUCE.Channel channel);
/// <summary>
/// GetHandle
/// </summary>
DUCE.ResourceHandle DUCE.IResource.GetHandle(DUCE.Channel channel)
{
DUCE.ResourceHandle handle;
using (CompositionEngineLock.Acquire())
{
handle = GetHandleCore(channel);
}
return handle;
}
internal abstract int GetChannelCountCore();
/// <summary>
/// GetChannelCount
/// </summary>
int DUCE.IResource.GetChannelCount()
{
// must already be in composition lock here
return GetChannelCountCore();
}
internal abstract DUCE.Channel GetChannelCore(int index);
/// <summary>
/// GetChannel
/// </summary>
DUCE.Channel DUCE.IResource.GetChannel(int index)
{
// must already be in composition lock here
return GetChannelCore(index);
}
#endregion Internal Methods
//------------------------------------------------------
//
// Internal Properties
//
//------------------------------------------------------
#region Internal Properties
#endregion Internal Properties
//------------------------------------------------------
//
// Dependency Properties
//
//------------------------------------------------------
#region Dependency Properties
#endregion Dependency Properties
//------------------------------------------------------
//
// Internal Fields
//
//------------------------------------------------------
#region Internal Fields
#endregion Internal Fields
#region Constructors
//------------------------------------------------------
//
// Constructors
//
//------------------------------------------------------
#endregion Constructors
}
}
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