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// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
//
//
// This file was generated, please do not edit it directly.
//
// Please see MilCodeGen.html for more information.
//
using MS.Internal;
using MS.Internal.Collections;
using MS.Internal.PresentationCore;
using MS.Utility;
using System;
using System.Collections;
using System.Collections.Generic;
using System.ComponentModel;
using System.ComponentModel.Design.Serialization;
using System.Diagnostics;
using System.Globalization;
using System.Reflection;
using System.Runtime.InteropServices;
using System.Text;
using System.Windows.Markup;
using System.Windows.Media.Media3D.Converters;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Media.Composition;
using System.Security;
using SR=MS.Internal.PresentationCore.SR;
using System.Windows.Media.Imaging;
// These types are aliased to match the unamanaged names used in interop
using BOOL = System.UInt32;
using WORD = System.UInt16;
using Float = System.Single;
namespace System.Windows.Media.Media3D
{
[Serializable]
[TypeConverter(typeof(Size3DConverter))]
[ValueSerializer(typeof(Size3DValueSerializer))] // Used by MarkupWriter
partial struct Size3D : IFormattable
{
//------------------------------------------------------
//
// Public Methods
//
//------------------------------------------------------
#region Public Methods
/// <summary>
/// Compares two Size3D instances for exact equality.
/// Note that double values can acquire error when operated upon, such that
/// an exact comparison between two values which are logically equal may fail.
/// Furthermore, using this equality operator, Double.NaN is not equal to itself.
/// </summary>
/// <returns>
/// bool - true if the two Size3D instances are exactly equal, false otherwise
/// </returns>
/// <param name='size1'>The first Size3D to compare</param>
/// <param name='size2'>The second Size3D to compare</param>
public static bool operator == (Size3D size1, Size3D size2)
{
return size1.X == size2.X &&
size1.Y == size2.Y &&
size1.Z == size2.Z;
}
/// <summary>
/// Compares two Size3D instances for exact inequality.
/// Note that double values can acquire error when operated upon, such that
/// an exact comparison between two values which are logically equal may fail.
/// Furthermore, using this equality operator, Double.NaN is not equal to itself.
/// </summary>
/// <returns>
/// bool - true if the two Size3D instances are exactly unequal, false otherwise
/// </returns>
/// <param name='size1'>The first Size3D to compare</param>
/// <param name='size2'>The second Size3D to compare</param>
public static bool operator != (Size3D size1, Size3D size2)
{
return !(size1 == size2);
}
/// <summary>
/// Compares two Size3D instances for object equality. In this equality
/// Double.NaN is equal to itself, unlike in numeric equality.
/// Note that double values can acquire error when operated upon, such that
/// an exact comparison between two values which
/// are logically equal may fail.
/// </summary>
/// <returns>
/// bool - true if the two Size3D instances are exactly equal, false otherwise
/// </returns>
/// <param name='size1'>The first Size3D to compare</param>
/// <param name='size2'>The second Size3D to compare</param>
public static bool Equals (Size3D size1, Size3D size2)
{
if (size1.IsEmpty)
{
return size2.IsEmpty;
}
else
{
return size1.X.Equals(size2.X) &&
size1.Y.Equals(size2.Y) &&
size1.Z.Equals(size2.Z);
}
}
/// <summary>
/// Equals - compares this Size3D with the passed in object. In this equality
/// Double.NaN is equal to itself, unlike in numeric equality.
/// Note that double values can acquire error when operated upon, such that
/// an exact comparison between two values which
/// are logically equal may fail.
/// </summary>
/// <returns>
/// bool - true if the object is an instance of Size3D and if it's equal to "this".
/// </returns>
/// <param name='o'>The object to compare to "this"</param>
public override bool Equals(object o)
{
if ((null == o) || !(o is Size3D))
{
return false;
}
Size3D value = (Size3D)o;
return Size3D.Equals(this,value);
}
/// <summary>
/// Equals - compares this Size3D with the passed in object. In this equality
/// Double.NaN is equal to itself, unlike in numeric equality.
/// Note that double values can acquire error when operated upon, such that
/// an exact comparison between two values which
/// are logically equal may fail.
/// </summary>
/// <returns>
/// bool - true if "value" is equal to "this".
/// </returns>
/// <param name='value'>The Size3D to compare to "this"</param>
public bool Equals(Size3D value)
{
return Size3D.Equals(this, value);
}
/// <summary>
/// Returns the HashCode for this Size3D
/// </summary>
/// <returns>
/// int - the HashCode for this Size3D
/// </returns>
public override int GetHashCode()
{
if (IsEmpty)
{
return 0;
}
else
{
// Perform field-by-field XOR of HashCodes
return X.GetHashCode() ^
Y.GetHashCode() ^
Z.GetHashCode();
}
}
/// <summary>
/// Parse - returns an instance converted from the provided string using
/// the culture "en-US"
/// <param name="source"> string with Size3D data </param>
/// </summary>
public static Size3D Parse(string source)
{
IFormatProvider formatProvider = System.Windows.Markup.TypeConverterHelper.InvariantEnglishUS;
TokenizerHelper th = new TokenizerHelper(source, formatProvider);
Size3D value;
String firstToken = th.NextTokenRequired();
// The token will already have had whitespace trimmed so we can do a
// simple string compare.
if (firstToken == "Empty")
{
value = Empty;
}
else
{
value = new Size3D(
Convert.ToDouble(firstToken, formatProvider),
Convert.ToDouble(th.NextTokenRequired(), formatProvider),
Convert.ToDouble(th.NextTokenRequired(), formatProvider));
}
// There should be no more tokens in this string.
th.LastTokenRequired();
return value;
}
#endregion Public Methods
//------------------------------------------------------
//
// Public Properties
//
//------------------------------------------------------
#region Public Properties
#endregion Public Properties
//------------------------------------------------------
//
// Protected Methods
//
//------------------------------------------------------
#region Protected Methods
#endregion ProtectedMethods
//------------------------------------------------------
//
// Internal Methods
//
//------------------------------------------------------
#region Internal Methods
#endregion Internal Methods
//------------------------------------------------------
//
// Internal Properties
//
//------------------------------------------------------
#region Internal Properties
/// <summary>
/// Creates a string representation of this object based on the current culture.
/// </summary>
/// <returns>
/// A string representation of this object.
/// </returns>
public override string ToString()
{
// Delegate to the internal method which implements all ToString calls.
return ConvertToString(null /* format string */, null /* format provider */);
}
/// <summary>
/// Creates a string representation of this object based on the IFormatProvider
/// passed in. If the provider is null, the CurrentCulture is used.
/// </summary>
/// <returns>
/// A string representation of this object.
/// </returns>
public string ToString(IFormatProvider provider)
{
// Delegate to the internal method which implements all ToString calls.
return ConvertToString(null /* format string */, provider);
}
/// <summary>
/// Creates a string representation of this object based on the format string
/// and IFormatProvider passed in.
/// If the provider is null, the CurrentCulture is used.
/// See the documentation for IFormattable for more information.
/// </summary>
/// <returns>
/// A string representation of this object.
/// </returns>
string IFormattable.ToString(string format, IFormatProvider provider)
{
// Delegate to the internal method which implements all ToString calls.
return ConvertToString(format, provider);
}
/// <summary>
/// Creates a string representation of this object based on the format string
/// and IFormatProvider passed in.
/// If the provider is null, the CurrentCulture is used.
/// See the documentation for IFormattable for more information.
/// </summary>
/// <returns>
/// A string representation of this object.
/// </returns>
internal string ConvertToString(string format, IFormatProvider provider)
{
if (IsEmpty)
{
return "Empty";
}
// Helper to get the numeric list separator for a given culture.
char separator = MS.Internal.TokenizerHelper.GetNumericListSeparator(provider);
return String.Format(provider,
"{1:" + format + "}{0}{2:" + format + "}{0}{3:" + format + "}",
separator,
_x,
_y,
_z);
}
#endregion Internal Properties
//------------------------------------------------------
//
// Dependency Properties
//
//------------------------------------------------------
#region Dependency Properties
#endregion Dependency Properties
//------------------------------------------------------
//
// Internal Fields
//
//------------------------------------------------------
#region Internal Fields
internal double _x;
internal double _y;
internal double _z;
#endregion Internal Fields
#region Constructors
//------------------------------------------------------
//
// Constructors
//
//------------------------------------------------------
#endregion Constructors
}
}
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