| File: System\Windows\Media\VisualProxyFlags.cs | Web Access |
| Project: src\wpf\src\Microsoft.DotNet.Wpf\src\PresentationCore\PresentationCore.csproj (PresentationCore) |
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // // // Description: // Per-channel flags for Visuals. // namespace System.Windows.Media { /// <summary> /// Per-channel flags for Visuals. /// </summary> [System.Flags] internal enum VisualProxyFlags : uint { /// <summary> /// No flags are set for this visual. /// </summary> None = 0x0, // IsSubtreeDirtyForRender indicates that at least one Visual // in the sub-graph of this Visual needs to be re-rendered. IsSubtreeDirtyForRender = 0x1, // This flag must be set to true when the transform property // of a Visual is set. It ensures that the new transform is // attached to the visual resource. IsTransformDirty = 0x2, // This flag must be set to true when the clip property of a Visual is set. It ensures that the // new clip is attached to the visual resource. IsClipDirty = 0x4, // This flag indicates that the content of the visual resource needs to // be updated. This is done by calling the virtual method RenderContent. // When this flag is set usually the IsSubtreeDirtyForRender is propagated. IsContentDirty = 0x8, // This flag indicates that the opacity needs to be updated on the visual // resource. When this flag is set, IsSubtreeDirtyForRender is propagated. IsOpacityDirty = 0x10, // This flag must be set to true when the opacity mask property of // a Visual is set. It ensures that the new opacity mask is attached // to the visual resource. IsOpacityMaskDirty = 0x20, // Indicates that the offset has changed and we need to update the visual resource. IsOffsetDirty = 0x40, // This flag indicates that the ClearTypeHint needs to be updated on the visual // resource. When this flag is set, IsSubtreeDirtyForRender is propagated. IsClearTypeHintDirty = 0x80, // Indicates that at least one of (GuidelinesXField, GuidelinesYField) // has been changed, and visual resource needs corresponding update. IsGuidelineCollectionDirty = 0x100, // This flag indicates that the EdgeMode needs to be updated on the visual // resource. When this flag is set, IsSubtreeDirtyForRender is propagated. IsEdgeModeDirty = 0x200, // Needs documentation IsContentConnected = 0x400, // Specifies whether this visual has child visual resource with content connected // (currently HostVisual may have one). This value is used to properly manage child // visual node insertion. IsContentNodeConnected = 0x800, // Indicates that a node is connected to parent in the compositor. IsConnectedToParent = 0x1000, // This flag must be set to true when the Camera property of a Viewport3DVisual // is set. It ensures that the new camera is attached to the viewport resource. Viewport3DVisual_IsCameraDirty = 0x2000, // This flag must be set to true when the Viewport property of a Viewport3DVisual // is set. It ensures that the new viewport is attached to the viewport resource. Viewport3DVisual_IsViewportDirty = 0x4000, // This flag indicates that the ScaleOption needs to be updated on the visual // resource. When this flag is set, IsSubtreeDirtyForRender is propagated. IsBitmapScalingModeDirty = 0x8000, // This flag must be set to true if we are in the process of deleting the resource // on the channel. If the resource is deleted from the channel, then we don't need to // reset the flag (since the flag for this visual is per channel) but if we only // decreased the ref count then we need to set it to false. // // This flag is needed for cyclic resources since they will cause reentrancy. // Even though we will only send one release command to the compositor if the // flag is set, that is fine because the compositor will do its own cleanup // if it encounters cyclic resources. IsDeleteResourceInProgress = 0x10000, // This flag indicates that the visual's children have been reordered and we need to // update the visual resource. IsChildrenZOrderDirty = 0x20000, // This flag must be set to true when the Effect property // of a Visual is set. It ensures that the new Effect is // attached to the visual resource. IsEffectDirty = 0x40000, // This flag indicates that the CacheMode needs to be updated on the visual // resource. When this flag is set, IsSubtreeDirtyForRender is propagated. IsCacheModeDirty = 0x80000, // Indicates when the ScrollableAreaClip needs to be updated on the visual // resource. When this flag is set, IsSubtreeDirtyForRender is propagated. IsScrollableAreaClipDirty = 0x100000, // Indicates when the TextRenderingMode needs to be updated on the visual // resource. When this flag is set, IsSubtreeDirtyForRender is propagated. IsTextRenderingModeDirty = 0x200000, // Indicates when the TextHintingMode needs to be updated on the visual // resource. When this flag is set, IsSubtreeDirtyForRender is propagated. IsTextHintingModeDirty = 0x400000, } }