File: System\Windows\Media\VideoDrawing.cs
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Project: src\src\Microsoft.DotNet.Wpf\src\PresentationCore\PresentationCore.csproj (PresentationCore)
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
 
//
// 
// Description: VideoDrawing represents a drawing operation that renders 
//              video into a destination rectangle.
//
 
using System.Diagnostics;
 
namespace System.Windows.Media
{
    /// <summary>
    /// The class definition for VideoDrawing
    /// </summary>
    public sealed partial class VideoDrawing : Drawing
    {
        #region Constructors
 
        /// <summary>
        /// Default VideoDrawing constructor.  
        /// Constructs an object with all properties set to their default values
        /// </summary>        
        public VideoDrawing()
        {
        }
 
        #endregion      
 
        #region Internal methods
 
        /// <summary>
        /// Calls methods on the DrawingContext that are equivalent to the
        /// Drawing with the Drawing's current value.
        /// </summary>        
        internal override void WalkCurrentValue(DrawingContextWalker ctx)
        {
            // We avoid unneccessary ShouldStopWalking checks based on assumptions
            // about when ShouldStopWalking is set.  Guard that assumption with an
            // assertion.  See DrawingGroup.WalkCurrentValue comment for more details.
            Debug.Assert(!ctx.ShouldStopWalking);
            
            ctx.DrawVideo(
                Player,
                Rect
                );            
        }      
 
        #endregion Internal methods        
    }
}