| File: System\Windows\Media\UniqueEventHelper.cs | Web Access |
| Project: src\wpf\src\Microsoft.DotNet.Wpf\src\PresentationCore\PresentationCore.csproj (PresentationCore) |
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. namespace System.Windows.Media { /// <summary> /// Aids in making events unique. i.e. you register the same function for /// the same event twice, but it will only be called once for each time /// the event is invoked. /// /// UniqueEventHelper should only be accessed from the UI thread so that /// handlers that throw exceptions will crash the app, making the developer /// aware of the problem. /// </summary> internal sealed class UniqueEventHelper<TEventArgs> : UniqueEventHelperBase<EventHandler<TEventArgs>> where TEventArgs : EventArgs { /// <summary>Clones the event helper</summary> internal UniqueEventHelper<TEventArgs> Clone() { var ueh = new UniqueEventHelper<TEventArgs>(); if (_delegates != null) { ueh._delegates = new Dictionary<EventHandler<TEventArgs>, int>(_delegates); } return ueh; } /// <summary> /// Enumerates all the keys in the hashtable, which must be EventHandlers, /// and invokes them. /// </summary> /// <param name="sender">The sender for the callback.</param> /// <param name="args">The args object to be sent by the delegate</param> internal void InvokeEvents(object sender, TEventArgs args) { Debug.Assert(sender != null, "Sender is null"); foreach (EventHandler<TEventArgs> handler in CopyHandlers()) { Debug.Assert(handler != null, "Event handler is null"); handler(sender, args); } } } internal sealed class UniqueEventHelper : UniqueEventHelperBase<EventHandler> { /// <summary>Clones the event helper</summary> internal UniqueEventHelper Clone() { var ueh = new UniqueEventHelper(); if (_delegates != null) { ueh._delegates = new Dictionary<EventHandler, int>(_delegates); } return ueh; } /// <summary> /// Enumerates all the keys in the hashtable, which must be EventHandlers, /// and invokes them. /// </summary> /// <param name="sender">The sender for the callback.</param> /// <param name="args">The args object to be sent by the delegate</param> internal void InvokeEvents(object sender, EventArgs args) { Debug.Assert(sender != null, "Sender is null"); foreach (EventHandler handler in CopyHandlers()) { Debug.Assert(handler != null, "Event handler is null"); handler(sender, args); } } } internal abstract class UniqueEventHelperBase<TEventHandler> where TEventHandler : Delegate { protected Dictionary<TEventHandler, int> _delegates; /// <summary> /// Add the handler to the list of handlers associated with this event. /// If the handler has already been added, we simply increment the ref /// count. That way if this same handler has already been added, it /// won't be invoked multiple times when the event is raised. /// </summary> internal void AddEvent(TEventHandler handler) { ArgumentNullException.ThrowIfNull(handler); if (_delegates is Dictionary<TEventHandler, int> delegates) { delegates.TryGetValue(handler, out int refCount); delegates[handler] = refCount + 1; } else { _delegates = new Dictionary<TEventHandler, int>() { { handler, 1 } }; } } /// <summary> /// Removed the handler from the list of handlers associated with this /// event. If the handler has been added multiple times (more times than /// it has been removed), we simply decrement its ref count. /// </summary> internal void RemoveEvent(TEventHandler handler) { ArgumentNullException.ThrowIfNull(handler); if (_delegates is Dictionary<TEventHandler, int> delegates && delegates.TryGetValue(handler, out int refCount)) { if (refCount == 1) { delegates.Remove(handler); } else { delegates[handler] = refCount - 1; } } } protected TEventHandler[] CopyHandlers() { if (_delegates is { Count: > 0 } delegates) { var handlers = new TEventHandler[delegates.Count]; delegates.Keys.CopyTo(handlers, 0); return handlers; } return Array.Empty<TEventHandler>(); } } }