File: System\Windows\Media\MediaContextNotificationWindow.cs
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Project: src\src\Microsoft.DotNet.Wpf\src\PresentationCore\PresentationCore.csproj (PresentationCore)
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
 
// Description:
//      A wrapper for a top-level hidden window that is used to process
//      messages broadcasted to top-level windows only (such as DWM's
//      WM_DWMCOMPOSITIONCHANGED). If the WPF application doesn't have
//      a top-level window (as it is the case for XBAP applications),
//      such messages would have been ignored.
 
using System.Runtime.InteropServices;
using MS.Internal.Interop;
using MS.Win32;
 
namespace System.Windows.Media
{
    /// <summary>
    /// The MediaContextNotificationWindow class provides its owner
    /// MediaContext with the ability to receive and forward window
    /// messages broadcasted to top-level windows.
    /// </summary>
    internal class MediaContextNotificationWindow : IDisposable
    {
        /// <summary>
        /// Initializes static variables for this class.
        /// </summary>
        static MediaContextNotificationWindow()
        {
            s_channelNotifyMessage = UnsafeNativeMethods.RegisterWindowMessage("MilChannelNotify");
            s_dwmRedirectionEnvironmentChanged = UnsafeNativeMethods.RegisterWindowMessage("DwmRedirectionEnvironmentChangedHint");
        }
 
        //+---------------------------------------------------------------------
        //
        //  Internal Methods
        //
        //----------------------------------------------------------------------
 
        #region Internal Methods
 
        /// <summary>
        /// Sets the owner MediaContext and creates the notification window.
        /// </summary>
        internal MediaContextNotificationWindow(MediaContext ownerMediaContext)
        {
            // Remember the pointer to the owner MediaContext that we'll forward the broadcasts to.
            _ownerMediaContext = ownerMediaContext;
 
            // Create a top-level, invisible window so we can get the WM_DWMCOMPOSITIONCHANGED
            // and other DWM notifications that are broadcasted to top-level windows only.
            HwndWrapper hwndNotification;
            hwndNotification = new HwndWrapper(0, NativeMethods.WS_POPUP, 0, 0, 0, 0, 0, "MediaContextNotificationWindow", IntPtr.Zero, null);
 
            _hwndNotificationHook = new HwndWrapperHook(MessageFilter);
 
            _hwndNotification = hwndNotification;
            _hwndNotification.AddHook(_hwndNotificationHook);
 
            _isDisposed = false;
 
            //
            // On Vista, we need to know when the Magnifier goes on and off
            // in order to switch to and from software rendering because the
            // Vista Magnifier cannot magnify D3D content. To receive the
            // window message informing us of this, we must tell the DWM
            // we are MIL content.
            //
            // The Win7 Magnifier can magnify D3D content so it's not an
            // issue there. In fact, Win7 doesn't even send the WM.
            //
            // If the DWM is not running, this call will result in NoOp.
            //
 
            ChangeWindowMessageFilter(s_dwmRedirectionEnvironmentChanged, 1 /* MSGFLT_ADD */);
            MS.Internal.HRESULT.Check(MilContent_AttachToHwnd(_hwndNotification.Handle));
        }
 
        public void Dispose()
        {
            if (!_isDisposed)
            {
                //
                // If DWM is not running, this call will result in NoOp.
                //
                MS.Internal.HRESULT.Check(MilContent_DetachFromHwnd(_hwndNotification.Handle));
 
                _hwndNotification.Dispose();
 
                _hwndNotificationHook = null;
                _hwndNotification = null;
 
                _ownerMediaContext = null;
 
                _isDisposed = true;
 
                GC.SuppressFinalize(this);
            }
        }
 
        #endregion Internal Methods
 
 
        //+---------------------------------------------------------------------
        //
        //  Private Methods
        //
        //----------------------------------------------------------------------
 
        #region Private Methods
 
        /// <summary>
        /// Tells a channel to send notifications to a particular target's window.
        /// </summary>
        /// <param name="channel">
        /// The channel from which we want notifications.
        /// </param>
        internal void SetAsChannelNotificationWindow()
        {
            ObjectDisposedException.ThrowIf(_isDisposed, typeof(MediaContextNotificationWindow));
 
            _ownerMediaContext.Channel.SetNotificationWindow(_hwndNotification.Handle, s_channelNotifyMessage);
        }
 
        /// <summary>
        /// If any of the interesting broadcast messages is seen, forward them to the owner MediaContext.
        /// </summary>
        private IntPtr MessageFilter(IntPtr hwnd, int msg, IntPtr wParam, IntPtr lParam, ref bool handled)
        {
            ObjectDisposedException.ThrowIf(_isDisposed, typeof(MediaContextNotificationWindow));
 
            WindowMessage message = (WindowMessage)msg;
            Debug.Assert(_ownerMediaContext != null);
 
            if (message == WindowMessage.WM_DWMCOMPOSITIONCHANGED)
            {
                //
                // We need to register as MIL content to receive the Vista Magnifier messages
                // (see comments in ctor).
                //
                // We're going to attempt to attach to DWM every time the desktop composition
                // state changes to ensure that we properly handle DWM crashing/restarting/etc.
                //
                MS.Internal.HRESULT.Check(MilContent_AttachToHwnd(_hwndNotification.Handle));
            }
            else if (message == s_channelNotifyMessage)
            {
                _ownerMediaContext.NotifyChannelMessage();
            }
            else if (message == s_dwmRedirectionEnvironmentChanged)
            {
                MediaSystem.NotifyRedirectionEnvironmentChanged();
            }
 
            return IntPtr.Zero;
        }
 
        [DllImport(DllImport.MilCore)]
        private static extern int MilContent_AttachToHwnd(
            IntPtr hwnd
            );
 
        [DllImport(DllImport.MilCore)]
        private static extern int MilContent_DetachFromHwnd(
            IntPtr hwnd
            );
 
        /// <summary>
        /// Allow lower integrity applications to send specified window messages
        /// in case we are elevated. Failure is non-fatal and on down-level
        /// platforms this call will result in a no-op.
        /// </summary>
        private void ChangeWindowMessageFilter(WindowMessage message, uint flag)
        {
            // Find the address of ChangeWindowMessageFilter in user32.dll.
            IntPtr user32Module = UnsafeNativeMethods.GetModuleHandle("user32.dll");
 
            // Get the address of the function. If this fails it means the OS
            // doesn't support this function, in which case we don't
            // need to do anything further.
            IntPtr functionAddress = UnsafeNativeMethods.GetProcAddressNoThrow(
                    new HandleRef(null, user32Module),
                    "ChangeWindowMessageFilter");
 
            if  (functionAddress != IntPtr.Zero)
            {
                // Convert the function pointer into a callable delegate and then call it
                ChangeWindowMessageFilterNative function = Marshal.GetDelegateForFunctionPointer(
                    functionAddress,
                    typeof(ChangeWindowMessageFilterNative)) as ChangeWindowMessageFilterNative;
 
                function(message, flag);
            }
        }
 
        /// <summary>
        /// Prototype for user32's ChangeWindowMessageFilter function, which we load dynamically on Vista+.
        /// </summary>
        [UnmanagedFunctionPointer(CallingConvention.Winapi)]
        private delegate void ChangeWindowMessageFilterNative(WindowMessage message, uint flag);
 
        #endregion Private Methods
 
 
        //+---------------------------------------------------------------------
        //
        //  Private Fields
        //
        //----------------------------------------------------------------------
 
        #region Private Fields
 
        private bool _isDisposed;
 
        // The owner MediaContext
        private MediaContext _ownerMediaContext;
 
        // A top-level hidden window.
        private HwndWrapper _hwndNotification;
 
        // The message filter hook for the top-level hidden window.
        private HwndWrapperHook _hwndNotificationHook;
 
        // The window message used to announce a channel notification.
        private static WindowMessage s_channelNotifyMessage;
 
        // We receive this when the Vista Magnifier goes on/off
        private static WindowMessage s_dwmRedirectionEnvironmentChanged;
 
        #endregion Private Fields
    }
}