File: System\Windows\Media\Imaging\UnknownBitmapEncoder.cs
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Project: src\src\Microsoft.DotNet.Wpf\src\PresentationCore\PresentationCore.csproj (PresentationCore)
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
 
//
//
 
using MS.Internal;
using MS.Win32.PresentationCore;
 
namespace System.Windows.Media.Imaging
{
    #region UnknownBitmapEncoder
 
    /// <summary>
    /// Built-in Encoder for Unknown files.
    /// </summary>
    internal sealed class UnknownBitmapEncoder : BitmapEncoder
    {
        #region Constructors
 
        /// <summary>
        /// Constructor for UnknownBitmapEncoder
        /// </summary>
        public UnknownBitmapEncoder(Guid containerFormat) :
            base(true)
        {
            _containerFormat = containerFormat;
 
            // Assume it supports everything
            _supportsPreview = true;
            _supportsGlobalThumbnail = true;
            _supportsGlobalMetadata = false;
            _supportsFrameThumbnails = true;
            _supportsMultipleFrames = true;
            _supportsFrameMetadata = true;
        }
 
        #endregion
 
        #region Internal Properties / Methods
 
        /// <summary>
        /// Returns the container format for this encoder
        /// </summary>
        internal override Guid ContainerFormat
        {
            get
            {
                return _containerFormat;
            }
        }
 
        /// <summary>
        /// Setups the encoder and other properties before encoding each frame
        /// </summary>
        internal override void SetupFrame(SafeMILHandle frameEncodeHandle, SafeMILHandle encoderOptions)
        {
            HRESULT.Check(UnsafeNativeMethods.WICBitmapFrameEncode.Initialize(
                frameEncodeHandle,
                encoderOptions
                ));
        }
 
        #endregion
 
        #region Internal Abstract
 
        /// Need to implement this to derive from the "sealed" object
        internal override void SealObject()
        {
            throw new NotImplementedException();
        }
 
        #endregion
 
        #region Data Members
 
        private Guid _containerFormat;
 
        #endregion
    }
 
    #endregion // UnknownBitmapEncoder
}