File: System\Windows\Media\Imaging\BitmapCacheOption.cs
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Project: src\src\Microsoft.DotNet.Wpf\src\PresentationCore\PresentationCore.csproj (PresentationCore)
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
 
//
//
 
using System;
 
namespace System.Windows.Media.Imaging
{
    /// <summary>
    /// BitmapCacheOptions are used to specify various performance related options
    /// that influence creating backing stores when loading bitmaps. These options
    /// currently include cache the entire image in memory, cache only requested data,
    /// and don’t cache at all.
    /// </summary>
    public enum BitmapCacheOption
    {
        /// <summary>
        /// By default cache the entire image in memory
        /// </summary>
        Default = 0,
 
        /// <summary>
        /// Create a backing store for requested data only. The first request will
        /// hit the file, but subsequent requests will be filled from the cache
        /// </summary>
        OnDemand = Default,
 
        /// <summary>
        /// Cache the entire image into memory at load time. Every request will be
        /// filled from the memory store, the file will not be accessed.
        /// </summary>
        OnLoad = 1,
 
        /// <summary>
        /// Do not create any cache store. Every request may potentially hit the
        /// file.
        /// </summary>
        None = 2
    }
}