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// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
//
// Description:
// Definition of the ICyclicBrush interface used to interact with Brush
// objects whose content can point back into the Visual tree.
//
using System;
using System.Windows.Media;
using System.Windows.Media.Composition;
namespace System.Windows.Media
{
internal interface ICyclicBrush
{
void FireOnChanged();
void RenderForCyclicBrush(DUCE.Channel channel, bool skipChannelCheck);
}
}
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