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// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
//
using System;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Threading;
using System.Collections;
using System.Diagnostics;
using MS.Internal;
namespace System.Windows.Media
{
/// <summary>
/// This class returns the point and visual hit during a hit test pass.
/// </summary>
public class GeometryHitTestResult : HitTestResult
{
private IntersectionDetail _intersectionDetail;
/// <summary>
/// This constructor takes a visual and point respresenting a hit.
/// </summary>
public GeometryHitTestResult(
Visual visualHit,
IntersectionDetail intersectionDetail) : base(visualHit)
{
_intersectionDetail = intersectionDetail;
}
/// <summary>
/// The intersection detail with how geometry intersected with scene.
/// </summary>
public IntersectionDetail IntersectionDetail
{
get
{
return _intersectionDetail;
}
}
/// <summary>
/// Re-expose Visual property strongly typed to 2D Visual.
/// </summary>
public new Visual VisualHit
{
get
{
return (Visual) base.VisualHit;
}
}
}
}
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