| File: System\Windows\Media\Generated\TileMode.cs | Web Access |
| Project: src\wpf\src\Microsoft.DotNet.Wpf\src\PresentationCore\PresentationCore.csproj (PresentationCore) |
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // // // This file was generated, please do not edit it directly. // // Please see MilCodeGen.html for more information. // namespace System.Windows.Media { /// <summary> /// TileMode - Enum which descibes the drawing of the ends of a line. /// </summary> public enum TileMode { /// <summary> /// None - Do not tile only the base tile is drawn, the remaining area is left as /// transparent /// </summary> None = 0, /// <summary> /// Tile - The basic tile mode the base tile is drawn and the remaining area is filled /// by repeating the base tile such that the right edge of one tile is adjacent to the /// left edge of the next, and similarly for bottom and top /// </summary> Tile = 4, /// <summary> /// FlipX - The same as tile, but alternate columns of tiles are flipped horizontally. /// The base tile is drawn untransformed. /// </summary> FlipX = 1, /// <summary> /// FlipY - The same as tile, but alternate rows of tiles are flipped vertically. The /// base tile is drawn untransformed. /// </summary> FlipY = 2, /// <summary> /// FlipXY - The combination of FlipX and FlipY. The base tile is drawn untransformed. /// </summary> FlipXY = 3, } }