| File: System\Windows\Media\Effects\Generated\ShaderRenderMode.cs | Web Access |
| Project: src\wpf\src\Microsoft.DotNet.Wpf\src\PresentationCore\PresentationCore.csproj (PresentationCore) |
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // // // This file was generated, please do not edit it directly. // // Please see MilCodeGen.html for more information. // namespace System.Windows.Media.Effects { /// <summary> /// ShaderRenderMode - Policy for rendering the shader in software. /// </summary> public enum ShaderRenderMode { /// <summary> /// Auto - Allow hardware and software /// </summary> Auto = 0, /// <summary> /// SoftwareOnly - Force software rendering /// </summary> SoftwareOnly = 1, /// <summary> /// HardwareOnly - Require hardware rendering, ignore otherwise /// </summary> HardwareOnly = 2, } }