File: System\Windows\Media\Effects\BevelBitmapEffect.cs
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Project: src\src\Microsoft.DotNet.Wpf\src\PresentationCore\PresentationCore.csproj (PresentationCore)
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
 
//
 
using MS.Internal;
using System;
using System.IO;
using System.ComponentModel;
using System.ComponentModel.Design.Serialization;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.InteropServices;
using System.Windows;
using System.Windows.Media;
using System.Windows.Markup;
using System.Windows.Media.Animation;
using System.Windows.Media.Composition;
using MS.Internal.PresentationCore;
using System.Security;
 
 
namespace System.Windows.Media.Effects
{
    /// <summary>
    /// BevelBitmapEffectPrimitive
    /// </summary>
    public sealed partial class BevelBitmapEffect : BitmapEffect
    {
        /// <summary>
        /// Constructor
        /// </summary>
        public BevelBitmapEffect()
        {
        }
 
        /// <summary>
        /// Creates the unmanaged effect handle
        /// </summary>
        [Obsolete(MS.Internal.Media.VisualTreeUtils.BitmapEffectObsoleteMessage)]
        unsafe protected override SafeHandle CreateUnmanagedEffect()
        {
            return null;
        }
 
        /// <summary>
        /// Update (propagetes) properties to the unmanaged effect
        /// </summary>    
        [Obsolete(MS.Internal.Media.VisualTreeUtils.BitmapEffectObsoleteMessage)]
        protected override void UpdateUnmanagedPropertyState(SafeHandle unmanagedEffect)
        {
        }
    }
}