| File: System\Windows\Input\TouchFrameEventArgs.cs | Web Access |
| Project: src\wpf\src\Microsoft.DotNet.Wpf\src\PresentationCore\PresentationCore.csproj (PresentationCore) |
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // // namespace System.Windows.Input { /// <summary> /// Event arguments for the Touch.FrameReported event. /// </summary> public sealed class TouchFrameEventArgs : EventArgs { /// <summary> /// Creates a new instance of this class. /// </summary> /// <param name="timestamp"></param> internal TouchFrameEventArgs(int timestamp) { Timestamp = timestamp; } /// <summary> /// The timestamp for this event. /// </summary> public int Timestamp { get; private set; } /// <summary> /// Retrieves the current touch point for ever touch device that is currently active. /// </summary> /// <param name="relativeTo">Defines the coordinate space of the touch point.</param> /// <returns>A collection of touch points.</returns> public TouchPointCollection GetTouchPoints(IInputElement relativeTo) { return TouchDevice.GetTouchPoints(relativeTo); } /// <summary> /// Retrieves the current touch point of the primary touch device, if one exists. /// </summary> /// <param name="relativeTo">Defines the coordinate space of the touch point.</param> /// <returns>The touch point of the primary device or null if no device is a primary device.</returns> public TouchPoint GetPrimaryTouchPoint(IInputElement relativeTo) { return TouchDevice.GetPrimaryTouchPoint(relativeTo); } /// <summary> /// Suspends mouse promotion from this point until a touch up. /// </summary> /// <remarks> /// This API is provided for Silverlight compatibility, but due to device /// implementation differences, this method doesn't actually do anything. /// </remarks> public void SuspendMousePromotionUntilTouchUp() { // Needs implementation } } }